diff --git a/examples/texturesparseresidency/texturesparseresidency.cpp b/examples/texturesparseresidency/texturesparseresidency.cpp
index d3585cf2d0be7a18d7a5e8068a18cc1d3348f967..39206df8e737f9c884e20946a950bb88c231736c 100644
--- a/examples/texturesparseresidency/texturesparseresidency.cpp
+++ b/examples/texturesparseresidency/texturesparseresidency.cpp
@@ -1,7 +1,7 @@
 /*
 * Vulkan Example - Sparse texture residency example
 *
-* Copyright (C) 2016-2020 by Sascha Willems - www.saschawillems.de
+* Copyright (C) 2016-2021 by Sascha Willems - www.saschawillems.de
 *
 * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
 */
@@ -863,7 +863,7 @@ void VulkanExample::fillMipTail()
 		}
 
 		VkCommandBuffer copyCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
-		vks::tools::setImageLayout(copyCmd, texture.image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, texture.subRange, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
+		vks::tools::setImageLayout(copyCmd, texture.image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, texture.subRange, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
 		VkBufferImageCopy region{};
 		region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
 		region.imageSubresource.layerCount = 1;