Commit 0e6fee73 authored by Eric Anholt's avatar Eric Anholt
Browse files

broadcom/vc5: Fix pasteo that broke vertex texturing.

We weren't ever filling in the texture state record, so we'd dereference
NULL from the shader.
parent 34690536
......@@ -408,7 +408,7 @@ vc5_emit_state(struct pipe_context *pctx)
emit_textures(vc5, &vc5->fragtex);
if (vc5->dirty & VC5_DIRTY_VERTTEX)
emit_textures(vc5, &vc5->fragtex);
emit_textures(vc5, &vc5->verttex);
if (vc5->dirty & VC5_DIRTY_FLAT_SHADE_FLAGS) {
/* XXX: Need to handle more than 24 entries. */
......
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