Commit ffaf4d60 authored by Bas Nieuwenhuizen's avatar Bas Nieuwenhuizen

radv: Enable tessellation shaders for GFX9.

It mostly works now.
Reviewed-by: default avatarDave Airlie <airlied@redhat.com>
parent 1dda214d
......@@ -429,7 +429,7 @@ void radv_GetPhysicalDeviceFeatures(
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = !is_gfx9,
.tessellationShader = !is_gfx9,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
......
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