Commit 7dc8ac4b authored by Julien Moutte's avatar Julien Moutte

Remove some unneeded comments

Original commit message from CVS:
Remove some unneeded comments
parent 02e8bc5a
......@@ -297,9 +297,6 @@ gst_play_init (GstPlay *play)
play->audio_bin_mutex = g_mutex_new();
play->video_bin_mutex = g_mutex_new();
gst_play_set_idle_timeout_funcs(play, gst_play_default_timeout_add, gst_play_default_idle_add);
/*fixored by dolphy */
play->tick_timeout_id = play->idle_timeout_id = play->idle_signal_id = 0;
}
......@@ -393,7 +390,7 @@ static void
gst_play_dispose (GObject *object)
{
GstPlay *play = GST_PLAY (object);
/* fixored by dolphy : Before disposing removing any callback that could
/* Before disposing, removing any callback that could
be called : time ticks, signal poller, etc...*/
if (play->tick_timeout_id)
if (!g_source_remove(play->tick_timeout_id))
......@@ -428,7 +425,7 @@ callback_pipeline_deep_notify (GstElement *element, GstElement *orig, GParamSpec
signal->signal_data.info.element = orig;
signal->signal_data.info.param = param;
g_async_queue_push(play->signal_queue, signal);
/* fixored by dolphy : If an idle callback has been added for signal polling
/* If an idle callback has been added for signal polling
no need to put a new one */
if (!play->idle_signal_id)
play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
......@@ -466,7 +463,7 @@ callback_pipeline_state_change (GstElement *element, GstElementState old, GstEle
signal->signal_data.state.old_state = old;
signal->signal_data.state.new_state = state;
g_async_queue_push(play->signal_queue, signal);
/* fixored by dolphy : If an idle callback has been added for signal polling
/* If an idle callback has been added for signal polling
no need to put a new one */
if (!play->idle_signal_id)
play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
......@@ -478,8 +475,6 @@ gst_play_idle_signal (GstPlay *play)
GstPlaySignal *signal;
gint queue_length;
/* fixored by dolphy : Added safety check on play before poping */
g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
signal = g_async_queue_try_pop(play->signal_queue);
......@@ -511,7 +506,7 @@ gst_play_idle_signal (GstPlay *play)
g_free(signal);
queue_length = g_async_queue_length (play->signal_queue);
/* fixored by dolphy : If queue length is zero the idle callback will be
/* If queue length is zero the idle callback will be
destroyed */
if (!queue_length)
......@@ -541,7 +536,7 @@ callback_video_have_xid (GstElement *element, gint xid, GstPlay *play)
signal->signal_id = HAVE_XID;
signal->signal_data.video_xid.xid = xid;
g_async_queue_push(play->signal_queue, signal);
/* fixored by dolphy : If an idle callback has been added for signal polling
/* If an idle callback has been added for signal polling
no need to put a new one */
if (!play->idle_signal_id)
play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
......@@ -557,7 +552,7 @@ callback_video_have_size (GstElement *element, gint width, gint height, GstPlay
signal->signal_data.video_size.width = width;
signal->signal_data.video_size.height = height;
g_async_queue_push(play->signal_queue, signal);
/* fixored by dolphy : If an idle callback has been added for signal polling
/* If an idle callback has been added for signal polling
no need to put a new one */
if (!play->idle_signal_id)
play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
......@@ -614,8 +609,6 @@ gst_play_tick_callback (GstPlay *play)
{
gint secs;
/* fixored by dolphy : Added safety check on play before accessing */
g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
play->clock = gst_bin_get_clock (GST_BIN (play->pipeline));
......@@ -632,8 +625,6 @@ gst_play_tick_callback (GstPlay *play)
static gboolean
gst_play_idle_callback (GstPlay *play)
{
/* fixored by dolphy : Added safety check on play before iterating */
g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
return gst_bin_iterate (GST_BIN (play->pipeline));
......@@ -755,9 +746,7 @@ gst_play_default_timeout_add (guint interval, GSourceFunc function, gpointer dat
GstPlayIdleData *idle_data = g_new0(GstPlayIdleData, 1);
idle_data->func = function;
idle_data->data = data;
/* fixored by dolphy : here we return the source tag to caller */
return g_timeout_add (interval, (GSourceFunc)gst_play_default_idle, idle_data);
}
......@@ -768,8 +757,6 @@ gst_play_default_idle_add (GSourceFunc function, gpointer data)
idle_data->func = function;
idle_data->data = data;
/* fixored by dolphy : here we return the source tag to caller */
return g_idle_add ((GSourceFunc)gst_play_default_idle, idle_data);
}
......
......@@ -117,8 +117,6 @@ struct _GstPlay
gint64 time_nanos;
gint64 length_nanos;
/*fixored by dolphy */
guint tick_timeout_id;
guint idle_timeout_id;
guint idle_signal_id;
......
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