1. 10 Feb, 2012 1 commit
  2. 08 Feb, 2012 1 commit
  3. 04 Feb, 2012 3 commits
  4. 02 Feb, 2012 2 commits
  5. 01 Feb, 2012 2 commits
  6. 30 Jan, 2012 2 commits
  7. 27 Jan, 2012 1 commit
  8. 25 Jan, 2012 2 commits
  9. 23 Jan, 2012 2 commits
  10. 20 Jan, 2012 1 commit
    • Anssi Hannula's avatar
      subtitleoverlay: fix state change stall on PAUSED->READY->PAUSED · dd8f9aca
      Anssi Hannula authored
      After a PAUSED->READY change the sink pads are currently not set to
      blocking state. When the element is set back to PAUSED, the change will
      be done asynchronously, but as the _pad_blocked_cb() callback is now not
      called, the state change never completes.
      
      Fix that by setting the sink pads to blocking state on a PAUSED->READY
      change, which ensures that the _pad_blocked_cb() is called when needed
      on any future READY->PAUSED change. The sink pads are already put to
      blocking state on NULL->READY change, so this behavior is consistent.
      
      Fixes bug #668097.
      dd8f9aca
  11. 19 Jan, 2012 8 commits
  12. 17 Jan, 2012 3 commits
  13. 16 Jan, 2012 3 commits
  14. 13 Jan, 2012 4 commits
  15. 12 Jan, 2012 4 commits
  16. 11 Jan, 2012 1 commit
    • Vincent Penquerc'h's avatar
      oggdemux: fix push mode chain leak · 9f4b71b2
      Vincent Penquerc'h authored
      When I first implemented push mode seeking, I removed the chain
      freeing there as it could be used later. The current code does not
      seem to do that though, so I'm restoring the previous freeing,
      which plugs the leak while apparently not reintroducing use of
      freed data with chained and normal files, both with gst-launch
      playbin2 and Totem.
      9f4b71b2