1. 06 Sep, 2016 2 commits
  2. 05 Sep, 2016 1 commit
  3. 01 Sep, 2016 5 commits
  4. 30 Aug, 2016 1 commit
  5. 26 Aug, 2016 17 commits
  6. 25 Aug, 2016 6 commits
  7. 23 Aug, 2016 2 commits
  8. 21 Aug, 2016 1 commit
  9. 20 Aug, 2016 2 commits
  10. 19 Aug, 2016 1 commit
  11. 18 Aug, 2016 2 commits
    • Nirbheek Chauhan's avatar
      v4l2: consistently check #ifdef HAVE_GUDEV instead of #if · 4048a4e1
      Nirbheek Chauhan authored
      Both work with autotools but they definitely don't mean the same thing, cause
      problems with other build systems, and are bad form. Existence should always be
      checked with #ifdef or #if defined.
      4048a4e1
    • Nirbheek Chauhan's avatar
      directsound: port away from old DirectX API · af1d49d0
      Nirbheek Chauhan authored
      D3DX has been deprecated for the last 4 years and latest versions of
      Windows no longer ship headers for it. This is fine as long as you're
      building with Cerbero's Wine-based DirectX headers, but sucks if you
      want to build against the actual Windows SDK.
      
      We were just using it to get error strings anyway, so just use the
      generic error string API.
      af1d49d0