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    GFS2: don't set rgrp gl_object until it's inserted into rgrp tree · 36e4ad03
    Bob Peterson authored
    
    
    Before this patch, function read_rindex_entry would set a rgrp
    glock's gl_object pointer to itself before inserting the rgrp into
    the rgrp rbtree. The problem is: if another process was also reading
    the rgrp in, and had already inserted its newly created rgrp, then
    the second call to read_rindex_entry would overwrite that value,
    then return a bad return code to the caller. Later, other functions
    would reference the now-freed rgrp memory by way of gl_object.
    In some cases, that could result in gfs2_rgrp_brelse being called
    twice for the same rgrp: once for the failed attempt and once for
    the "real" rgrp release. Eventually the kernel would panic.
    There are also a number of other things that could go wrong when
    a kernel module is accessing freed storage. For example, this could
    result in rgrp corruption because the fake rgrp would point to a
    fake bitmap in memory too, causing gfs2_inplace_reserve to search
    some random memory for free blocks, and find some, since we were
    never setting rgd->rd_bits to NULL before freeing it.
    
    This patch fixes the problem by not setting gl_object until we
    have successfully inserted the rgrp into the rbtree. Also, it sets
    rd_bits to NULL as it frees them, which will ensure any accidental
    access to the wrong rgrp will result in a kernel panic rather than
    file system corruption, which is preferred.
    
    Signed-off-by: default avatarBob Peterson <rpeterso@redhat.com>
    36e4ad03