From 397eeab321e87d8c1ef928b58f256513e6f481dc Mon Sep 17 00:00:00 2001
From: "Antonino A. Daplas" <adaplas@gmail.com>
Date: Mon, 10 Apr 2006 22:55:49 -0700
Subject: [PATCH] [PATCH] fbdev: Use logo with depth of 4 or less for static
 pseudocolor

Since the visual STATIC_PSEUDOCOLOR has a read-only colormap, use logos
with 16 colors only since these logos use the console palette.  This has a
higher likelihood that the logo will display correctly.

Signed-of-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
---
 drivers/video/fbmem.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
index 944855b3e4afe..8d8eadb648530 100644
--- a/drivers/video/fbmem.c
+++ b/drivers/video/fbmem.c
@@ -435,6 +435,11 @@ int fb_prepare_logo(struct fb_info *info, int rotate)
 			depth = info->var.green.length;
 	}
 
+	if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR) {
+		/* assume console colormap */
+		depth = 4;
+	}
+
 	if (depth >= 8) {
 		switch (info->fix.visual) {
 		case FB_VISUAL_TRUECOLOR:
-- 
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