diff --git a/lib/rbtree.c b/lib/rbtree.c
index d0be5fcaafe8e919cd46c4624146656948fbdba9..41cf19b2fe51e6f59044ac43e5e04748e1e2642a 100644
--- a/lib/rbtree.c
+++ b/lib/rbtree.c
@@ -23,6 +23,25 @@
 #include <linux/rbtree.h>
 #include <linux/export.h>
 
+/*
+ * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
+ *
+ *  1) A node is either red or black
+ *  2) The root is black
+ *  3) All leaves (NULL) are black
+ *  4) Both children of every red node are black
+ *  5) Every simple path from root to leaves contains the same number
+ *     of black nodes.
+ *
+ *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
+ *  consecutive red nodes in a path and every red node is therefore followed by
+ *  a black. So if B is the number of black nodes on every simple path (as per
+ *  5), then the longest possible path due to 4 is 2B.
+ *
+ *  We shall indicate color with case, where black nodes are uppercase and red
+ *  nodes will be lowercase.
+ */
+
 #define	RB_RED		0
 #define	RB_BLACK	1
 
@@ -41,6 +60,17 @@ static inline void rb_set_color(struct rb_node *rb, int color)
 	rb->__rb_parent_color = (rb->__rb_parent_color & ~1) | color;
 }
 
+static inline void rb_set_parent_color(struct rb_node *rb,
+				       struct rb_node *p, int color)
+{
+	rb->__rb_parent_color = (unsigned long)p | color;
+}
+
+static inline struct rb_node *rb_red_parent(struct rb_node *red)
+{
+	return (struct rb_node *)red->__rb_parent_color;
+}
+
 static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
 {
 	struct rb_node *right = node->rb_right;
@@ -87,9 +117,30 @@ static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
 	rb_set_parent(node, left);
 }
 
+/*
+ * Helper function for rotations:
+ * - old's parent and color get assigned to new
+ * - old gets assigned new as a parent and 'color' as a color.
+ */
+static inline void
+__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
+			struct rb_root *root, int color)
+{
+	struct rb_node *parent = rb_parent(old);
+	new->__rb_parent_color = old->__rb_parent_color;
+	rb_set_parent_color(old, new, color);
+	if (parent) {
+		if (parent->rb_left == old)
+			parent->rb_left = new;
+		else
+			parent->rb_right = new;
+	} else
+		root->rb_node = new;
+}
+
 void rb_insert_color(struct rb_node *node, struct rb_root *root)
 {
-	struct rb_node *parent, *gparent;
+	struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
 
 	while (true) {
 		/*
@@ -99,59 +150,104 @@ void rb_insert_color(struct rb_node *node, struct rb_root *root)
 		 * Otherwise, take some corrective action as we don't
 		 * want a red root or two consecutive red nodes.
 		 */
-		parent = rb_parent(node);
 		if (!parent) {
-			rb_set_black(node);
+			rb_set_parent_color(node, NULL, RB_BLACK);
 			break;
 		} else if (rb_is_black(parent))
 			break;
 
-		gparent = rb_parent(parent);
-
-		if (parent == gparent->rb_left)
-		{
-			{
-				register struct rb_node *uncle = gparent->rb_right;
-				if (uncle && rb_is_red(uncle))
-				{
-					rb_set_black(uncle);
-					rb_set_black(parent);
-					rb_set_red(gparent);
-					node = gparent;
-					continue;
-				}
+		gparent = rb_red_parent(parent);
+
+		if (parent == gparent->rb_left) {
+			tmp = gparent->rb_right;
+			if (tmp && rb_is_red(tmp)) {
+				/*
+				 * Case 1 - color flips
+				 *
+				 *       G            g
+				 *      / \          / \
+				 *     p   u  -->   P   U
+				 *    /            /
+				 *   n            N
+				 *
+				 * However, since g's parent might be red, and
+				 * 4) does not allow this, we need to recurse
+				 * at g.
+				 */
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+				rb_set_parent_color(parent, gparent, RB_BLACK);
+				node = gparent;
+				parent = rb_parent(node);
+				rb_set_parent_color(node, parent, RB_RED);
+				continue;
 			}
 
 			if (parent->rb_right == node) {
-				__rb_rotate_left(parent, root);
+				/*
+				 * Case 2 - left rotate at parent
+				 *
+				 *      G             G
+				 *     / \           / \
+				 *    p   U  -->    n   U
+				 *     \           /
+				 *      n         p
+				 *
+				 * This still leaves us in violation of 4), the
+				 * continuation into Case 3 will fix that.
+				 */
+				parent->rb_right = tmp = node->rb_left;
+				node->rb_left = parent;
+				if (tmp)
+					rb_set_parent_color(tmp, parent,
+							    RB_BLACK);
+				rb_set_parent_color(parent, node, RB_RED);
 				parent = node;
 			}
 
-			rb_set_black(parent);
-			rb_set_red(gparent);
-			__rb_rotate_right(gparent, root);
+			/*
+			 * Case 3 - right rotate at gparent
+			 *
+			 *        G           P
+			 *       / \         / \
+			 *      p   U  -->  n   g
+			 *     /                 \
+			 *    n                   U
+			 */
+			gparent->rb_left = tmp = parent->rb_right;
+			parent->rb_right = gparent;
+			if (tmp)
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
 			break;
 		} else {
-			{
-				register struct rb_node *uncle = gparent->rb_left;
-				if (uncle && rb_is_red(uncle))
-				{
-					rb_set_black(uncle);
-					rb_set_black(parent);
-					rb_set_red(gparent);
-					node = gparent;
-					continue;
-				}
+			tmp = gparent->rb_left;
+			if (tmp && rb_is_red(tmp)) {
+				/* Case 1 - color flips */
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+				rb_set_parent_color(parent, gparent, RB_BLACK);
+				node = gparent;
+				parent = rb_parent(node);
+				rb_set_parent_color(node, parent, RB_RED);
+				continue;
 			}
 
 			if (parent->rb_left == node) {
-				__rb_rotate_right(parent, root);
+				/* Case 2 - right rotate at parent */
+				parent->rb_left = tmp = node->rb_right;
+				node->rb_right = parent;
+				if (tmp)
+					rb_set_parent_color(tmp, parent,
+							    RB_BLACK);
+				rb_set_parent_color(parent, node, RB_RED);
 				parent = node;
 			}
 
-			rb_set_black(parent);
-			rb_set_red(gparent);
-			__rb_rotate_left(gparent, root);
+			/* Case 3 - left rotate at gparent */
+			gparent->rb_right = tmp = parent->rb_left;
+			parent->rb_left = gparent;
+			if (tmp)
+				rb_set_parent_color(tmp, gparent, RB_BLACK);
+			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
 			break;
 		}
 	}