diff --git a/drivers/gpu/drm/i915/display/intel_display.c b/drivers/gpu/drm/i915/display/intel_display.c index 7e55829736bb774d8202a63901fb63c4ee98563c..f118742f795139c2ff508995c79539b836bfef3d 100644 --- a/drivers/gpu/drm/i915/display/intel_display.c +++ b/drivers/gpu/drm/i915/display/intel_display.c @@ -2875,12 +2875,72 @@ intel_fb_plane_dims(int *w, int *h, struct drm_framebuffer *fb, int color_plane) *h = fb->height / vsub; } +/* + * Setup the rotated view for an FB plane and return the size the GTT mapping + * requires for this view. + */ +static u32 +setup_fb_rotation(int plane, const struct intel_remapped_plane_info *plane_info, + u32 gtt_offset_rotated, int x, int y, + unsigned int width, unsigned int height, + unsigned int tile_size, + unsigned int tile_width, unsigned int tile_height, + struct drm_framebuffer *fb) +{ + struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); + struct intel_rotation_info *rot_info = &intel_fb->rot_info; + unsigned int pitch_tiles; + struct drm_rect r; + + /* Y or Yf modifiers required for 90/270 rotation */ + if (fb->modifier != I915_FORMAT_MOD_Y_TILED && + fb->modifier != I915_FORMAT_MOD_Yf_TILED) + return 0; + + if (WARN_ON(plane >= ARRAY_SIZE(rot_info->plane))) + return 0; + + rot_info->plane[plane] = *plane_info; + + intel_fb->rotated[plane].pitch = plane_info->height * tile_height; + + /* rotate the x/y offsets to match the GTT view */ + drm_rect_init(&r, x, y, width, height); + drm_rect_rotate(&r, + plane_info->width * tile_width, + plane_info->height * tile_height, + DRM_MODE_ROTATE_270); + x = r.x1; + y = r.y1; + + /* rotate the tile dimensions to match the GTT view */ + pitch_tiles = intel_fb->rotated[plane].pitch / tile_height; + swap(tile_width, tile_height); + + /* + * We only keep the x/y offsets, so push all of the + * gtt offset into the x/y offsets. + */ + intel_adjust_tile_offset(&x, &y, + tile_width, tile_height, + tile_size, pitch_tiles, + gtt_offset_rotated * tile_size, 0); + + /* + * First pixel of the framebuffer from + * the start of the rotated gtt mapping. + */ + intel_fb->rotated[plane].x = x; + intel_fb->rotated[plane].y = y; + + return plane_info->width * plane_info->height; +} + static int intel_fill_fb_info(struct drm_i915_private *dev_priv, struct drm_framebuffer *fb) { struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); - struct intel_rotation_info *rot_info = &intel_fb->rot_info; struct drm_i915_gem_object *obj = intel_fb_obj(fb); u32 gtt_offset_rotated = 0; unsigned int max_size = 0; @@ -2938,22 +2998,20 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv, offset /= tile_size; if (!is_surface_linear(fb, i)) { + struct intel_remapped_plane_info plane_info; unsigned int tile_width, tile_height; - unsigned int pitch_tiles; - struct drm_rect r; intel_tile_dims(fb, i, &tile_width, &tile_height); - rot_info->plane[i].offset = offset; - rot_info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i], tile_width * cpp); - rot_info->plane[i].width = DIV_ROUND_UP(x + width, tile_width); - rot_info->plane[i].height = DIV_ROUND_UP(y + height, tile_height); - - intel_fb->rotated[i].pitch = - rot_info->plane[i].height * tile_height; + plane_info.offset = offset; + plane_info.stride = DIV_ROUND_UP(fb->pitches[i], + tile_width * cpp); + plane_info.width = DIV_ROUND_UP(x + width, tile_width); + plane_info.height = DIV_ROUND_UP(y + height, + tile_height); /* how many tiles does this plane need */ - size = rot_info->plane[i].stride * rot_info->plane[i].height; + size = plane_info.stride * plane_info.height; /* * If the plane isn't horizontally tile aligned, * we need one more tile. @@ -2961,36 +3019,13 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv, if (x != 0) size++; - /* rotate the x/y offsets to match the GTT view */ - drm_rect_init(&r, x, y, width, height); - drm_rect_rotate(&r, - rot_info->plane[i].width * tile_width, - rot_info->plane[i].height * tile_height, - DRM_MODE_ROTATE_270); - x = r.x1; - y = r.y1; - - /* rotate the tile dimensions to match the GTT view */ - pitch_tiles = intel_fb->rotated[i].pitch / tile_height; - swap(tile_width, tile_height); - - /* - * We only keep the x/y offsets, so push all of the - * gtt offset into the x/y offsets. - */ - intel_adjust_tile_offset(&x, &y, - tile_width, tile_height, - tile_size, pitch_tiles, - gtt_offset_rotated * tile_size, 0); - - gtt_offset_rotated += rot_info->plane[i].width * rot_info->plane[i].height; - - /* - * First pixel of the framebuffer from - * the start of the rotated gtt mapping. - */ - intel_fb->rotated[i].x = x; - intel_fb->rotated[i].y = y; + gtt_offset_rotated += + setup_fb_rotation(i, &plane_info, + gtt_offset_rotated, + x, y, width, height, + tile_size, + tile_width, tile_height, + fb); } else { size = DIV_ROUND_UP((y + height) * fb->pitches[i] + x * cpp, tile_size); @@ -3074,6 +3109,7 @@ intel_plane_remap_gtt(struct intel_plane_state *plane_state) DRM_MODE_ROTATE_0, tile_size); offset /= tile_size; + WARN_ON(i >= ARRAY_SIZE(info->plane)); info->plane[i].offset = offset; info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i], tile_width * cpp);