1. 07 Feb, 2013 3 commits
  2. 05 Feb, 2013 8 commits
  3. 04 Feb, 2013 1 commit
  4. 02 Feb, 2013 4 commits
  5. 09 Jan, 2013 1 commit
  6. 06 Dec, 2012 1 commit
  7. 03 Dec, 2012 1 commit
  8. 19 Nov, 2012 1 commit
  9. 04 Oct, 2012 1 commit
  10. 01 Oct, 2012 1 commit
  11. 20 Sep, 2012 1 commit
    • Rohan Garg's avatar
      Fix a minor bug in the dribble mode test · ff4a0f59
      Rohan Garg authored
      If for some reason the opening of the socket is delayed, or simply takes
      too much time, the test will fail. This patch ensures that the test will
      only proceed once the socket is open.
      ff4a0f59
  12. 14 Sep, 2012 4 commits
  13. 10 Sep, 2012 5 commits
  14. 03 Aug, 2012 1 commit
  15. 31 Jul, 2012 1 commit
  16. 16 Jul, 2012 1 commit
  17. 29 Jun, 2012 1 commit
  18. 21 Jun, 2012 1 commit
  19. 29 May, 2012 1 commit
  20. 07 May, 2012 1 commit
    • Rohan Garg's avatar
      Multiple fixes for new test · 527b08dd
      Rohan Garg authored
      * Make STUN thread drop STUN packets using a global variable
      * Completely refactor the way the STUN thread exits
        - Now exit by setting exit_stun_thread as TRUE and sending
          dummy data
        - Remove the old signal mechanism
      * Don't set unnecessary socket options
      * Lock stun_mutex_ptr before signalling STUN response
      527b08dd
  21. 03 May, 2012 1 commit
    • Rohan Garg's avatar
      Fixes to dribble mode test as per suggestions · 6e6a3a0e
      Rohan Garg authored
      - Use LEFT_AGENT and RIGHT_AGENT instead of calling GINT_TO_POINTER everytime
      - Add padding (0's in our case) before the actual payload and make sure the
        reciever checks for this padding. This ensures no STUN packets got through
      - Free GSList's properly in cb_agent_new_candidate
      - Use proper calls to g_signal_handlers_disconnect_by_func
      6e6a3a0e