compositor: change rounding in weston_surface_to_buffer_rect()
Rounding both corners of the rectangle down can result in a 0 width/height rectangle before passing to weston_transformed_rect. This showed up as missing damage in weston-simple-damage (the bouncing ball would leave green trails when --use-viewport was used) Reviewed-by:Daniel Stone <daniels@collabora.co.uk> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Signed-off-by:
Derek Foreman <derekf@osg.samsung.com>
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