- Apr 30, 2018
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Pekka Paalanen authored
This is not to be installed, except maybe as a doc. It is just an example of what one might do. It also has not been tested, it's just for giving an idea of what it should do. It also contains untested speculation. v2: - use syspath instead of devpath - add license blurb Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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The new calibrator uses weston_touch_calibration protocol extension and provides the following features: - chooses the physical touch device to be calibrated by DEVPATH or by the output/head name; device enumeration provided - the compositor ensures the calibrator window is shown in the correct position and size - no matter how wrong the old calibration is, the touch events will always arrive in the application - the calibration is complete, not incremental; the received touch events are guaranteed to be unmodified - computes a libinput style calibration matrix directly, not the WL_CALIBRATION format - supports multiple touch devices: calibrate one device at a time, and show user feedback on touching a wrong device instead of recording bad data - uses four touch point samples: three to compute the calibration, and one to verify the calibration is roughly correct - consistent exit codes - upload the new calibration into the server after successful and verified calibration Due to using special touchscreen calibration protocol extension, this application cannot be tested without touch input from the compositor. Practically all of the above mentioned are unlike how the old calibrator client worked. Co-developed by Louis-Francis and Pekka. v2: - improve help() text - rename wrong_touch_handler() to invalid_touch_handler() - improve debug prints by adding sample number - reorganize code into sample funcs vs. touch funcs - add a state machine to properly process touch and related events Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Add an option to enable the touchscreen calibrator interface. This is a global on/off toggle, in lack of more fine-grained access restrictions. As Weston should not hardcode system specifics, the actual permanent saving of a new calibration is left for a user supplied script or a program. Usually this script would write an appropriate udev rule to set LIBINPUT_CALIBRATION_MATRIX for the touch device. Co-developed by Louis-Francis and Pekka. v2: - use syspath instead of devpath Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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This implements a new global interface weston_touch_calibration, which allows one client at a time to perform touchscreen calibration. This also implements the calibrator window management. A client asks to calibrate a specific physical touch device (not a wl_seat which may have several physical touch devices aggregated). Libweston grabs all touch devices and prevents normal touch event handling during the calibation sequence. API is added to enable this new global interface, but it not yet called by anything. Since the implementation allows clients to grab touch devices arbitrarily, it is not enabled by default. The compositor should take measures to prevent unexpected access to the interface. A client may upload a new calibration to the compositor. There is a vfunc to allow the compositor to reject/accept it and save it to persistent storage. The persistent storage could be a udev rule setting LIBINPUT_CALIBRATION_MATRIX, so that all display server would load the new calibration automatically. Co-developed by Louis-Francis and Pekka. v2: - use struct weston_point2d_device_normalized - use syspath instead of devpath - wrong_touch was renamed to invalid_touch - rename weston_touch_calibrator::cancelled to calibration_cancelled - send invalid_touch on out-of-bounds touch-down - cancel touch sequence and send invalid_touch on motion going out-of-bounds - rename calcoord_from_double() to wire_uint_from_double() - send bad_coordinates error in touch_calibrator_convert() - conversion results in 0,0 if cancelled Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
This is a Wayland protocol extension to allow the calibration of touchscreens in Weston. See: https://phabricator.freedesktop.org/T7868 v2: - replace "server" with "compositor" - rephrase error conditions to be simpler - reword the matrix description in 'save' request - rephrase when touch_device events are sent - change device id to DEVPATH with "/sys" prefix - qualify calibration units better - replace wrong_touch event with a more generic invalid_touch - fix error enum and add bad_coordinates - convert while cancelled will not raise any errors Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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In addition to the normal touch event processing mode, introduce a new mode for calibrating a touchscreen input device. In the calibration mode, normal touch event processing is skipped, and the raw events are forwarded to the calibrator instead. The calibrator is not yet implemented, so the calls will be added in a following patch. To switch between modes, two functions are added, one for entering each mode. The mode switch happens only when no touches are down on any touch device, to avoid confusing touch grabs and clients. To realise this, the state machine has four states: prepare and actual state for both normal and calibrator modes. At this point nothing will attempt to change the touch event mode. The new calibrator mode is necessary, because when calibrating a touchscreen, the touch events must be routed to the calibration client directly. The touch coordinates are expected to be wrong, so they cannot go through the normal focus surface picking. The calibrator code also cannot use the normal touch grab interface, because it needs to be able to distinguish between different physical touch input devices, even if they are part of the same weston_seat. This requirement makes calibration special enough to warrant the new mode, a sort of "super grab". Co-developed by Louis-Francis and Pekka. Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
Commit a30e29af introduced the code to deal with a touchscreen with touches already down when Weston starts using it. It fixed the touchpoint counting problem. However, Weston still should not forward or process the unmatched touch-ups either. Code inspection says it would confuse the idle-inhibit counting, and it could probably confuse clients as well. Hence, just drop unmatched touch-ups. Enhance the warning message to allow identifying where the event came from. v2: - use syspath instead of devpath Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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The touchpoint counting is needed regardless of what we do with the touch events, so move it out of process_touch_normal() into the caller notify_touch_normalized(). This is pure refactoring. Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
notify_touch_normalized() is an extended form of notify_touch(), adding normalized touch coordinates which are necessary for calibrating a touchscreen. It would be possible to invert the transformation and convert from global coordinates to normalized device coordinates in input.c without adding this API, but this way it is more robust against code changes. Recovering normalized device coordinates is necessary because libinput calibration matrix must be given in normalized units, and it would be difficult to compute otherwise. Libinput API does not offer normalized coordinates directly either, but those can be fetched by pretending the output resolution is 1x1. Anticipating touch calibration mode, the old notify_touch() is renamed into a private process_touch_normal(), and the new notify_touch_normalized() delegates to it. Co-developed by Louis-Francis and Pekka. v2: - introduce struct weston_point2d_device_normalized - rename notify_touch_cal() to notify_touch_normalized() - remove WESTON_INVALID_TOUCH_COORDINATE Cc: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
Relay touch input events into libweston core through the weston_touch_device, so that the core can tell which individual physical device they come from. This is necessary for supporting touchscreen calibration, where one needs to process a single physical device at a time instead of the aggregate of all touch devices on the weston_seat. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
Move calibration printing here and call do_set_calibration() from evdev_device_set_calibration() so that all matrix setting paths print the same way. Print the matrix values in a matrix style to help readability, and mention the input device. v2: - use 'cal' instead of 'calb' as variable name Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Introduce weston_touch_device for libweston core to track individual touchscreen input devices. A weston_seat/weston_touch may be an aggregation of several physical touchscreen input devices. Separating the physical devices will be required for implementing touchscreen calibration. One can only calibrate one device at a time, and we want to make sure to handle the right one. Both backends that support touch devices are updated to create weston_touch_devices. Wayland-backend provides touch devices that cannot be calibrated, because we have no access to raw touch coordinates from the device - calibration is the responsibility of the parent display server. Libinput backend provides touch devices that can be calibrated, hence implementing the set and get calibration hooks. Backends need to maintain an output pointer in any case, so we have a get_output() hook instead of having to maintain an identical field in weston_touch_device. The same justification applies to get_calibration_head_name. Also update the test plugin to manage weston_touch_device objects. Co-developed by Louis-Francis and Pekka. v2: - Consistently use 'cal' instead of 'calb' or 'matrix'. - change devpath into syspath - update copyrights Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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compositor.c has 'touch', so use 'touch' here as well. It is not a device to begin with. Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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Pekka Paalanen authored
We have weston_seat_{init,release}_{pointer,keyboard,touch}() as the backend-facing API. There is no need to expose the create/destroy functions which have been for internal use only for quite a long time. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
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- Apr 26, 2018
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Pekka Paalanen authored
Looking at the diff statistics of the changes authored by me and landed since 4.0.0 release points out these files as having major changes. Update the copyright holders accordingly, as both clone mode and touchscreen calibration related patches are copyright both Collabora and GE. I have kept the redundant "Copyright ©" form only to keep things consistent, even when either the word or the mark would be enough. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Acked-by: Ian Ray <ian.ray@ge.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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- Apr 20, 2018
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Pekka Paalanen authored
Add test_seat_release() as the counterpart of test_seat_init() instead of open-coding it. This helps adding more code to test_seat_release() later. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Commit c81c4241 added this environment variable. Document it. It applies also to the fbdev-backend but that has no man page. v2: - Rewording by Peter Hutterer. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
If an input device is associated to an output that then gets disabled, there is no case where associating to a different output would be correct. The output association is used for absolute positioned input devices, and an input device like a touchscreen cannot ever be automatically valid for more than one possible output - the touchscreen display device. Therefore do not automatically reassing implicitly associated input devices to another output. This removes some log spam on shutdown. In fact, if there can be more than one output at any time, absolute input devices must be explicitly configured to associate with the correct output, or the results are essentially undefined in any case. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
The use case driving this change is a clone mode setup, where the user is hotplugging or unplugging a cloned touchscreen. Even if the output and head are force-enabled, the touch device should still follow the connector connection status. If there is no video signal for the touchscreen (disconnected connector), then the touch input should be ignored as well. When the output is force-enabled, we need to trigger output_heads_changed from connector status changes. If the head or output are not force-enabled, the compositor will likely attach and detach the head as appropriate. In clone mode, the attach or detach needs to trigger output_heads_changed directly. In other cases, it may be handled through the output getting enabled or disabled which are different signals. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Associating input devices with weston_outputs by the output name fails when one output has several heads. We need to match against head names instead of output names to be able to find all names. This fixes touchscreen output association in shared-CRTC clone mode when outputs or input devices appear or disappear. Even though notify_output_create() is called only when new outputs appear, the implementation is prepared to also remove output associations. This will be handy in the future when this function will handle also head detaching from an output that remains enabled. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Removing the output association from an evdev_device is more than just setting the pointer to NULL, one also needs to remove the destroy listener and flag the destroy listener as unused (notify == NULL). evdev_device_set_output() can already remove associations, so let it also handle an assignment to NULL output. Fix notify_output_destroy() to handle removing an association correctly. Previously, the listener was left "used", which would mean the next call to evdev_device_set_output() would have wl_list_remove()'d, accessing freed memory. This could be triggered by having a touchscreen with a specified output association, and unplugging then re-plugging the corresponding output. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
In the future evdev_device_set_output() will start getting called more often, redundantly. Short-circuit the setting if the chosen output is already set for an input device. This reduces churn in the logs. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Helps admins ensure the configuration is correct. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
The udev property WL_CALIBRATION is an old way of giving Weston a touchscreen calibration matrix. It is Weston-specific. The recommended way of setting up a calibration is to use the udev property LIBINPUT_CALIBRATION_MATRIX, which libinput will load automatically and therefore applies to all libinput using display servers and applications. The syntax of WL_CALIBRATION and LIBINPUT_CALIBRATION_MATRIX is different as well: WL_CALIBRATION uses pixels as the translation part units, which makes the values depend on the output resolution. LIBINPUT_CALIBRATION_MATRIX on the other hand uses normalized units. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Print a note that calibration got skipped if the input device supports a calibration matrix but there is no associated output to compute it from. Helps with debugging touchscreen calibration issues. The code is reorganized and commented a bit, but this does not change the behaviour. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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Pekka Paalanen authored
Struct 'evdev_device' has field 'devnode' which is initialized to NULL, never assigned, and finally free()'d. Therefore it is useless. Remove the dead field. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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- Apr 18, 2018
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Pekka Paalanen authored
The head was just zalloc()'d, there is no need to memset it to zero. If a function fails, it is preferable it leaves the output arguments untouched. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Rename connector_get_current_mode() because it will be useful for storing not just the current mode on creating a head. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Stop using a head for printing the mode list, because there could be multiple heads. We already gather the mode list from all heads. No need to print the connector id here, because it is logged with DRM heads, and core prints the head names on output enable. The "built-in" flag seemed dead, because it could only be printed if the kernel provided no modes. If we want more detailed info on where modes come from, we would need to inspect mode_info or add new flags to drm_mode or weston_mode. Add printing the pixel clock, because that is used by the video mode duplicate removal code. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
If an output has multiple (cloned) heads, it should be enough for any head to support backlight control for DRM-backend to expose it. Inspect all attached heads for backlight control and improve the logging. Pick the initial backlight level from whatever happens to be the "first" head, because it's simple. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
A single list of modes needs to be combined from the mode lists in each attached head. We could just concatenate the lists, but that might introduce duplicates. Try to avoid duplicates instead by using partially fuzzy matching. When a duplicate is found, try to figure out which is more suitable to use in place of both. If one has the preferred flag and the other doesn't, take the preferred one. Otherwise use the one already in the list. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Previously the log contained one line for EDID data and another line for the head, and you just had to know they belong together. Make it more obvious to read by putting both head and EDID info on the same line. We no longer print EDID data every time it is parsed (on every hotplug event), but only if it changes. I did take a shortcut here and use weston_head::device_changed as the print condition which relies on the compositor clearing it, but a failure to do so just means we print stuff even if it didn't change. Head info updates also print the head info and not just the EDID data. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Fix this function to support more than one head per output. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Fix this function to support more than one head per output. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Fix this function to support more than one head per output. v9: - Change { connectors, 0 } to { NULL, 0 } in drmModeSetCrtc() args. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Replace the unused_connectors array by iterating through the head list instead. A head that is not enabled (attached to an enabled output) is basically an unused connector. All connectors regardless of their status have a drm_head. This has the nice effect that drm_pending_state_apply_atomic() does not need to re-query the connector properties every time, they can be simply looked up in the drm_head. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
In previous patches, all the appropriate fields from drm_output have been moved into drm_head, and resource allocation has been moved away from drm_output creation. It is time to throw the switch: this patch disconnects the drm_output and drm_head lifetimes. Previously a drm_output was created for a connected connector and destroyed on disconnection. A drm_head was tied to the drm_output lifetime just to accommodate the head-based output configuration API temporarily. Now all connectors will get a head created regardless of their connection status. Heads are created and destroyed as connectors appear and disappear (MST), not when they get connected or disconnected. This should allow the compositor to force-enable a disconnected connector. An "empty" drm_output is created with weston_backend::create_output() hook. This now follows the intent of the head-based output configuration API. On hotplug events, all connectors' information is updated regardless of their connection status changes. It is theoretically possible for a monitor to change without going through a disconnected state in between. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
Move the initialization of the drm_output mode list to drm_output_set_mode() time. Once we stop creating the drm_head with the drm_output, there will not be a head to get the mode list from at drm_output creation time. Furthermore, once DRM-backend starts supporting more than one head per output, the combined mode list to be exposed to clients (and the compositor?) must be constructed with all heads attached. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
The inherited mode is the video mode on the connector when we have not yet reconfigured the connector, if set. Get the inherited mode the moment we create a drm_head, not when we determine the mode for a drm_output. This way we are sure to read all inherited modes before we reconfigure a single CRTC. Enabling one output may grab the CRTC from another connector, overwriting whatever mode that connector might have had. The inherited mode is stored in drm_head, where we can keep it for the lifetime of the head, rather than relying on re-loading it from the kernel at set_mode() time. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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Pekka Paalanen authored
As these planes are allocated on output enable and freed on output disable, there cannot be a match in the pending_output_list. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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