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  • Gert Wollny's avatar
    r600: Fix SSG when not all components are written · 1aec4a07
    Gert Wollny authored
    
    
    Make sure only those components are written to that are specified in the
    write mask.
    
    Fixes:
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_float_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_float_fragment
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_float_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_float_fragment
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_float_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_float_fragment
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec3_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec3_fragment
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec3_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec3_fragment
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec3_vertex
      dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec3_fragment
    Signed-off-by: default avatarGert Wollny <gw.fossdev@gmail.com>
    Reviewed-by: default avatarDave Airlie <airlied@redhat.com>
    1aec4a07