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  • Samuel Pitoiset's avatar
    radv: run nir_opt_shrink_load · 3488a3f0
    Samuel Pitoiset authored
    
    
    LLVM can't shrink loads.
    
    Polaris10:
    Totals from affected shaders:
    SGPRS: 62528 -> 59955 (-4.11 %)
    VGPRS: 44708 -> 44616 (-0.21 %)
    Spilled SGPRs: 16 -> 8 (-50.00 %)
    Code Size: 1355504 -> 1355172 (-0.02 %) bytes
    Max Waves: 11710 -> 11670 (-0.34 %)
    
    Vega10:
    Totals from affected shaders:
    SGPRS: 51448 -> 50371 (-2.09 %)
    VGPRS: 39140 -> 39048 (-0.24 %)
    Spilled SGPRs: 16 -> 16 (0.00 %)
    Code Size: 1307188 -> 1304296 (-0.22 %) bytes
    Max Waves: 11312 -> 11292 (-0.18 %)
    
    This reduces SGPRs spilling in MadMax, and it also reduces
    number of SGPRs in DOW3 and F12017. The number of waves slightly
    decreases in F1 but I don't see any performance changes after
    benchmarking it. Talos and Serious Sam are not affected because
    they don't use any push constants.
    
    Signed-off-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
    Reviewed-by: default avatarBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
    3488a3f0