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mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
· 7d9adef3
Ian Romanick
authored
Mar 26, 2014
Signed-off-by:
Ian Romanick
<
ian.d.romanick@intel.com
>
Reviewed-by:
Eric Anholt
<
eric@anholt.net
>
7d9adef3