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Dave Airlie authored
now that we have integer texture types I can drop this workaround so that copies of values is done properly (as floats would fail on some corner cases). Signed-off-by: Dave Airlie <airlied@redhat.com>
95fd5e5a
now that we have integer texture types I can drop this workaround so that
copies of values is done properly (as floats would fail on some corner cases).
Signed-off-by: Dave Airlie <airlied@redhat.com>