glsl: Allow arrays of arrays as input to vertex shader
Signed-off-by:Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by:
Paul Berry <stereotype441@gmail.com>
Showing
Please register or sign in to comment
Signed-off-by:Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by:
Paul Berry <stereotype441@gmail.com>