Commit 4e81843b authored by Nicolai Hähnle's avatar Nicolai Hähnle

radeonsi: add shader buffer support to TGSI_OPCODE_RESQ

Reviewed-by: default avatarMarek Olšák <marek.olsak@amd.com>
Reviewed-by: default avatarEdward O'Callaghan <eocallaghan@alterapraxis.com>
parent 01109282
......@@ -3374,14 +3374,17 @@ static void resq_fetch_args(
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
const struct tgsi_full_instruction *inst = emit_data->inst;
const struct tgsi_full_src_register *reg = &inst->Src[0];
unsigned tex_target = inst->Memory.Texture;
emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
if (tex_target == TGSI_TEXTURE_BUFFER) {
if (reg->Register.File == TGSI_FILE_BUFFER) {
emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg);
emit_data->arg_count = 1;
} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
image_fetch_rsrc(bld_base, reg, false, &emit_data->args[0]);
emit_data->arg_count = 1;
} else {
......@@ -3390,7 +3393,7 @@ static void resq_fetch_args(
emit_data->args[2] = lp_build_const_int32(gallivm, 15); /* dmask */
emit_data->args[3] = bld_base->uint_bld.zero; /* unorm */
emit_data->args[4] = bld_base->uint_bld.zero; /* r128 */
emit_data->args[5] = tgsi_is_array_image(tex_target) ?
emit_data->args[5] = tgsi_is_array_image(inst->Memory.Texture) ?
bld_base->uint_bld.one : bld_base->uint_bld.zero; /* da */
emit_data->args[6] = bld_base->uint_bld.zero; /* glc */
emit_data->args[7] = bld_base->uint_bld.zero; /* slc */
......@@ -3408,10 +3411,12 @@ static void resq_emit(
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction *inst = emit_data->inst;
unsigned target = inst->Memory.Texture;
LLVMValueRef out;
if (target == TGSI_TEXTURE_BUFFER) {
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
out = LLVMBuildExtractElement(builder, emit_data->args[0],
lp_build_const_int32(gallivm, 2), "");
} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
out = get_buffer_size(bld_base, emit_data->args[0]);
} else {
out = lp_build_intrinsic(
......@@ -3420,7 +3425,7 @@ static void resq_emit(
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
/* Divide the number of layers by 6 to get the number of cubes. */
if (target == TGSI_TEXTURE_CUBE_ARRAY) {
if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY) {
LLVMValueRef imm2 = lp_build_const_int32(gallivm, 2);
LLVMValueRef imm6 = lp_build_const_int32(gallivm, 6);
......
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