st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)
Bindless texture handles can be passed via vertex attribs using this type.
They use the double codepath, so don't use st_pipe_vertex_format.
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by:
Ilia Mirkin <imirkin@alum.mit.edu>
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