1. 24 Jun, 2008 3 commits
  2. 11 Jun, 2008 4 commits
  3. 06 Jun, 2008 1 commit
  4. 30 May, 2008 1 commit
  5. 28 May, 2008 1 commit
  6. 23 May, 2008 1 commit
  7. 07 Apr, 2008 1 commit
  8. 15 Feb, 2008 1 commit
  9. 19 Dec, 2007 1 commit
    • Brian's avatar
      Fix problem with initial viewport/scissor size. · c664302c
      Brian authored
      If an app never called glViewport, the viewport size was always 0 by 0 pixels.
      Now pass initial size to st_create_framebuffer() and initialize the viewport
      and scissor bounds in st_make_current().
      This could also be fixed by ensuring the gl_framebuffers passed to
      _mesa_make_current() were initialized to the right size.  But that involves
      allocating the renderbuffers/pipe_surfaces earlier and that runs into some
      other issues ATM.
      Also remove obsolete createRenderbuffers param to st_create_framebuffer().
      c664302c
  10. 12 Dec, 2007 1 commit
    • Brian's avatar
      Re-org of st_create_framebuffer() and renderbuffer format selection. · 20eae595
      Brian authored
      st_create_framebuffer() now takes pipe_formats for the color, depth, stencil
      buffers.
      This avoids a round-about chain of calls to pipe->is_format_supported() for
      window renderbuffers (their format never changes).
      Renderbuffer format selection code in st_format.c is simpler now too.
      20eae595
  11. 06 Dec, 2007 1 commit
  12. 07 Nov, 2007 1 commit
    • Brian's avatar
      Remove context dependencies in winsys layer. · 10c62bf0
      Brian authored
      The winsys object is now per-screen and shared by multiple contexts.
      The regionPool is now part of the i915 winsys layer.
      The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
      10c62bf0
  13. 06 Nov, 2007 1 commit
  14. 05 Nov, 2007 17 commits
  15. 11 Aug, 2007 2 commits
  16. 09 Aug, 2007 3 commits