-
Eric Anholt authored
Previously we would print errors on the console like: libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize When we had everything we needed for: libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize: DRI2: failed to find EGLDevice (for a gbm error in my case) Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
7e9fc11f