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Antia Puentes authored
This VS system value contains if the draw command used to start the rendering was an indexed draw command or a non-indexed one (~0/0 respectively). Useful to calculate the gl_BaseVertex as: (SYSTEM_VALUE_IS_INDEXED_DRAW & SYSTEM_VALUE_FIRST_VERTEX). Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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