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Rob Clark authored
Note that this involves juggling around a bit when we emit and clear texture state. So split out from the patch that adds the helper to set all state dirty. Signed-off-by: Rob Clark <robdclark@gmail.com>
df37902e
Note that this involves juggling around a bit when we emit and clear
texture state. So split out from the patch that adds the helper to set
all state dirty.
Signed-off-by: Rob Clark <robdclark@gmail.com>