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Francisco Jerez authored
The cycle count estimation logic part of the scheduler is now redundant with the shader performance modeling pass, and the estimates can be consolidated into the brw::performance analysis result object instead of being part of the CFG, which guarantees that the estimates cannot be accessed without previously calling the performance_analysis::require() method, which makes sure that the right analysis pass is executed at the right time if we don't already have up-to-date cached results. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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