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Eric Anholt authored
We need the disk cache enabled in Android to get EGL_ANDROID_blob_cache's callbacks called, but we don't actually want to store anything on disk. Fixes "Failed to create //.cache for shader cache (Read-only file system)---disabling." spam on init. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6762>
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