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  • Dave Airlie's avatar
    virgl/shaders: handle large shaders. · 81b741a0
    Dave Airlie authored
    the protocol failed to handle larger shaders, this allow
    the renderer to reassemble large shaders and recombined
    the chunks before passing them to the GLSL translation.
    
    This also enhances the renderer protocol to allow
    for some more info in the shader object, and removes
    the separate vs/gs/fs variants in favour of a type field
    in the shader.
    81b741a0