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edward.baker authored
The default libjpeg library is libjpeg_turbo, except for Chrome OS. This change switches the Chrome OS build to use IJG jpeg for the login screen. The intended outcome is to have everything use libjpeg_turbo except for JPEGCodec in ui/gfx. ChromeUtilityMsg_RobustJPEGDecodeImage: Send decodes to JPEGCodec which then uses chromium_ijg_ mangled libjpeg to decode JPEGs. ChromeUtilityMsg_DecodeImage: Send decodes to blink WebImage. Any JPEGs would then be decoded with libjpeg_turbo mangled with chromium_jpeg_. User login code avatar/user_image_manager_impl.cc and wallpaper/wallpaper_manager.cc currently setup UserImageLoader with ImageDecoder::ROBUST_JPEG_DECODE. Tests were run on a Peppy (Haswell 2955U), using the image_decoding benchmark in telemetry. ImageDecoding_avg.image_decoding.html?jpg: Stock (ms): 166.98 166.80 163.03 Patch (ms): 78.95 73.27 78.23 TBR=cpu@chromium.org BUG=413712 TEST= $ cd ./tools/perf $ ./run_benchmark --remote=${IP} \ --browser=cros-chrome-guest \ run image_decoding.image_decoding_measurement Review URL: https://codereview.chromium.org/569623002 Cr-Commit-Position: refs/heads/master@{#328812}
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