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dalecurtis@chromium.org authored
No real changes, just avoids doling out Uint64 sized chunks by using the underlying method to hand out correctly sized blocks. Windows is the only platform which doesn't have a byte stream based generator, so I've moved the generic RandBytes() method there and added native methods for other platforms which reuse each platforms internal generator. Performance measured by the new benchmark test over 5 runs, each representing 10 generations of 1mb of random data: Linux x64: Original: 1199625.4 Modified: 686480.2 Improvement: 1.75x On OSX (10.9.1): Original: 1532669.8 Modified: 734808.0 Improvement: 2.10x BUG=none TEST=new benchmark unittest. Review URL: https://codereview.chromium.org/140773006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@246486 0039d316-1c4b-4281-b951-d872f2087c98
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