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grunell authored
This is required for making AudioOutputDevice restartable. We'll then spin up a new thread each Start(), and we need to deal with thread checks differently in the WebRTC audio rendering path. This change introduces AudioRendererSink::BelongsToRendererThread(). Also MediaStreamAudioProcessor::OnRenderThreadChanged() to notify that the render thread has changed. BUG=607916 Review-Url: https://codereview.chromium.org/2038053002 Cr-Commit-Position: refs/heads/master@{#400429}
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