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Leandro Ribeiro
authored
In the following commits we'll introduce an internal swapchain in order
to support Vulkan cross-process rendering. In order to do that, we'll
need to create wl_surface objects from the per-process instance. So bind
to wl_compositor on the per-process instance as well.
Signed-off-by:
Leandro Ribeiro <leandro.ribeiro@collabora.com>
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