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"Hello World" Demo:
-------------------
'examples/hello_world.c' contains a small "Hello World" Demo
application; it is automatically compiled when you build U-Boot.
It's configured to run at address 0x00040004, so you can play with it
like that:
=> loads
## Ready for S-Record download ...
~>examples/hello_world.srec
1 2 3 4 5 6 7 8 9 10 11 ...
[file transfer complete]
[connected]
## Start Addr = 0x00040004
=> go 40004 Hello World! This is a test.
## Starting application at 0x00040004 ...
Hello World
argc = 7
argv[0] = "40004"
argv[1] = "Hello"
argv[2] = "World!"
argv[3] = "This"
argv[4] = "is"
argv[5] = "a"
argv[6] = "test."
argv[7] = "<NULL>"
Hit any key to exit ...
## Application terminated, rc = 0x0
Another example, which demonstrates how to register a CPM interrupt
handler with the U-Boot code, can be found in 'examples/timer.c'.
Here, a CPM timer is set up to generate an interrupt every second.
The interrupt service routine is trivial, just printing a '.'
character, but this is just a demo program. The application can be
controlled by the following keys:
? - print current values og the CPM Timer registers
b - enable interrupts and start timer
e - stop timer and disable interrupts
q - quit application
=> loads
## Ready for S-Record download ...
~>examples/timer.srec
1 2 3 4 5 6 7 8 9 10 11 ...
[file transfer complete]
[connected]
## Start Addr = 0x00040004
=> go 40004
## Starting application at 0x00040004 ...
TIMERS=0xfff00980
Using timer 1
tgcr @ 0xfff00980, tmr @ 0xfff00990, trr @ 0xfff00994, tcr @ 0xfff00998, tcn @ 0xfff0099c, ter @ 0xfff009b0
Hit 'b':
[q, b, e, ?] Set interval 1000000 us
Enabling timer
Hit '?':
[q, b, e, ?] ........
tgcr=0x1, tmr=0xff1c, trr=0x3d09, tcr=0x0, tcn=0xef6, ter=0x0
Hit '?':
[q, b, e, ?] .
tgcr=0x1, tmr=0xff1c, trr=0x3d09, tcr=0x0, tcn=0x2ad4, ter=0x0
Hit '?':
[q, b, e, ?] .
tgcr=0x1, tmr=0xff1c, trr=0x3d09, tcr=0x0, tcn=0x1efc, ter=0x0
Hit '?':
[q, b, e, ?] .
tgcr=0x1, tmr=0xff1c, trr=0x3d09, tcr=0x0, tcn=0x169d, ter=0x0
Hit 'e':
[q, b, e, ?] ...Stopping timer
Hit 'q':
[q, b, e, ?] ## Application terminated, rc = 0x0
Minicom warning:
================
Over time, many people have reported problems when trying to use the
"minicom" terminal emulation program for serial download. I (wd)
consider minicom to be broken, and recommend not to use it. Under
Unix, I recommend to use C-Kermit for general purpose use (and
especially for kermit binary protocol download ("loadb" command), and
use "cu" for S-Record download ("loads" command). See
http://www.denx.de/wiki/view/DULG/SystemSetup#Section_4.3.
for help with kermit.
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Nevertheless, if you absolutely want to use it try adding this
configuration to your "File transfer protocols" section:
Name Program Name U/D FullScr IO-Red. Multi
X kermit /usr/bin/kermit -i -l %l -s Y U Y N N
Y kermit /usr/bin/kermit -i -l %l -r N D Y N N
NetBSD Notes:
=============
Starting at version 0.9.2, U-Boot supports NetBSD both as host
(build U-Boot) and target system (boots NetBSD/mpc8xx).
Building requires a cross environment; it is known to work on
NetBSD/i386 with the cross-powerpc-netbsd-1.3 package (you will also
need gmake since the Makefiles are not compatible with BSD make).
Note that the cross-powerpc package does not install include files;
attempting to build U-Boot will fail because <machine/ansi.h> is
missing. This file has to be installed and patched manually:
# cd /usr/pkg/cross/powerpc-netbsd/include
# mkdir powerpc
# ln -s powerpc machine
# cp /usr/src/sys/arch/powerpc/include/ansi.h powerpc/ansi.h
# ${EDIT} powerpc/ansi.h ## must remove __va_list, _BSD_VA_LIST
Native builds *don't* work due to incompatibilities between native
and U-Boot include files.
Booting assumes that (the first part of) the image booted is a
stage-2 loader which in turn loads and then invokes the kernel
proper. Loader sources will eventually appear in the NetBSD source
tree (probably in sys/arc/mpc8xx/stand/u-boot_stage2/); in the
meantime, see ftp://ftp.denx.de/pub/u-boot/ppcboot_stage2.tar.gz
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Implementation Internals:
=========================
The following is not intended to be a complete description of every
implementation detail. However, it should help to understand the
inner workings of U-Boot and make it easier to port it to custom
hardware.
Initial Stack, Global Data:
---------------------------
The implementation of U-Boot is complicated by the fact that U-Boot
starts running out of ROM (flash memory), usually without access to
system RAM (because the memory controller is not initialized yet).
This means that we don't have writable Data or BSS segments, and BSS
is not initialized as zero. To be able to get a C environment working
at all, we have to allocate at least a minimal stack. Implementation
options for this are defined and restricted by the CPU used: Some CPU
models provide on-chip memory (like the IMMR area on MPC8xx and
MPC826x processors), on others (parts of) the data cache can be
locked as (mis-) used as memory, etc.
Chris Hallinan posted a good summary of these issues to the
U-Boot mailing list:
Subject: RE: [U-Boot-Users] RE: More On Memory Bank x (nothingness)?
From: "Chris Hallinan" <clh@net1plus.com>
Date: Mon, 10 Feb 2003 16:43:46 -0500 (22:43 MET)
...
Correct me if I'm wrong, folks, but the way I understand it
is this: Using DCACHE as initial RAM for Stack, etc, does not
require any physical RAM backing up the cache. The cleverness
is that the cache is being used as a temporary supply of
necessary storage before the SDRAM controller is setup. It's
beyond the scope of this list to explain the details, but you
can see how this works by studying the cache architecture and
operation in the architecture and processor-specific manuals.
OCM is On Chip Memory, which I believe the 405GP has 4K. It
is another option for the system designer to use as an
initial stack/RAM area prior to SDRAM being available. Either
option should work for you. Using CS 4 should be fine if your
board designers haven't used it for something that would
cause you grief during the initial boot! It is frequently not
used.
CONFIG_SYS_INIT_RAM_ADDR should be somewhere that won't interfere
with your processor/board/system design. The default value
you will find in any recent u-boot distribution in
walnut.h should work for you. I'd set it to a value larger
than your SDRAM module. If you have a 64MB SDRAM module, set
it above 400_0000. Just make sure your board has no resources
that are supposed to respond to that address! That code in
start.S has been around a while and should work as is when
you get the config right.
-Chris Hallinan
DS4.COM, Inc.
It is essential to remember this, since it has some impact on the C
code for the initialization procedures:
* Initialized global data (data segment) is read-only. Do not attempt
to write it.
* Do not use any uninitialized global data (or implicitely initialized
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as zero data - BSS segment) at all - this is undefined, initiali-
zation is performed later (when relocating to RAM).
* Stack space is very limited. Avoid big data buffers or things like
that.
Having only the stack as writable memory limits means we cannot use
normal global data to share information beween the code. But it
turned out that the implementation of U-Boot can be greatly
simplified by making a global data structure (gd_t) available to all
functions. We could pass a pointer to this data as argument to _all_
functions, but this would bloat the code. Instead we use a feature of
the GCC compiler (Global Register Variables) to share the data: we
place a pointer (gd) to the global data into a register which we
reserve for this purpose.
When choosing a register for such a purpose we are restricted by the
relevant (E)ABI specifications for the current architecture, and by
GCC's implementation.
For PowerPC, the following registers have specific use:
R1: stack pointer
R2: reserved for system use
R3-R4: parameter passing and return values
R5-R10: parameter passing
R13: small data area pointer
R30: GOT pointer
R31: frame pointer
(U-Boot also uses R12 as internal GOT pointer. r12
is a volatile register so r12 needs to be reset when
going back and forth between asm and C)
==> U-Boot will use R2 to hold a pointer to the global data
Note: on PPC, we could use a static initializer (since the
address of the global data structure is known at compile time),
but it turned out that reserving a register results in somewhat
smaller code - although the code savings are not that big (on
average for all boards 752 bytes for the whole U-Boot image,
624 text + 127 data).
On Blackfin, the normal C ABI (except for P3) is followed as documented here:
http://docs.blackfin.uclinux.org/doku.php?id=application_binary_interface
==> U-Boot will use P3 to hold a pointer to the global data
On ARM, the following registers are used:
R0: function argument word/integer result
R1-R3: function argument word
R9: platform specific
R10: stack limit (used only if stack checking is enabled)
R11: argument (frame) pointer
R12: temporary workspace
R13: stack pointer
R14: link register
R15: program counter
==> U-Boot will use R9 to hold a pointer to the global data
Note: on ARM, only R_ARM_RELATIVE relocations are supported.
On Nios II, the ABI is documented here:
http://www.altera.com/literature/hb/nios2/n2cpu_nii51016.pdf
==> U-Boot will use gp to hold a pointer to the global data
Note: on Nios II, we give "-G0" option to gcc and don't use gp
to access small data sections, so gp is free.
On NDS32, the following registers are used:
R0-R1: argument/return
R2-R5: argument
R15: temporary register for assembler
R16: trampoline register
R28: frame pointer (FP)
R29: global pointer (GP)
R30: link register (LP)
R31: stack pointer (SP)
PC: program counter (PC)
==> U-Boot will use R10 to hold a pointer to the global data
NOTE: DECLARE_GLOBAL_DATA_PTR must be used with file-global scope,
or current versions of GCC may "optimize" the code too much.
Memory Management:
------------------
U-Boot runs in system state and uses physical addresses, i.e. the
MMU is not used either for address mapping nor for memory protection.
The available memory is mapped to fixed addresses using the memory
controller. In this process, a contiguous block is formed for each
memory type (Flash, SDRAM, SRAM), even when it consists of several
physical memory banks.
U-Boot is installed in the first 128 kB of the first Flash bank (on
TQM8xxL modules this is the range 0x40000000 ... 0x4001FFFF). After
booting and sizing and initializing DRAM, the code relocates itself
to the upper end of DRAM. Immediately below the U-Boot code some
memory is reserved for use by malloc() [see CONFIG_SYS_MALLOC_LEN
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configuration setting]. Below that, a structure with global Board
Info data is placed, followed by the stack (growing downward).
Additionally, some exception handler code is copied to the low 8 kB
of DRAM (0x00000000 ... 0x00001FFF).
So a typical memory configuration with 16 MB of DRAM could look like
this:
0x0000 0000 Exception Vector code
:
0x0000 1FFF
0x0000 2000 Free for Application Use
:
:
:
:
0x00FB FF20 Monitor Stack (Growing downward)
0x00FB FFAC Board Info Data and permanent copy of global data
0x00FC 0000 Malloc Arena
:
0x00FD FFFF
0x00FE 0000 RAM Copy of Monitor Code
... eventually: LCD or video framebuffer
... eventually: pRAM (Protected RAM - unchanged by reset)
0x00FF FFFF [End of RAM]
System Initialization:
----------------------
In the reset configuration, U-Boot starts at the reset entry point
(on most PowerPC systems at address 0x00000100). Because of the reset
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configuration for CS0# this is a mirror of the onboard Flash memory.
To be able to re-map memory U-Boot then jumps to its link address.
To be able to implement the initialization code in C, a (small!)
initial stack is set up in the internal Dual Ported RAM (in case CPUs
which provide such a feature like MPC8xx or MPC8260), or in a locked
part of the data cache. After that, U-Boot initializes the CPU core,
the caches and the SIU.
Next, all (potentially) available memory banks are mapped using a
preliminary mapping. For example, we put them on 512 MB boundaries
(multiples of 0x20000000: SDRAM on 0x00000000 and 0x20000000, Flash
on 0x40000000 and 0x60000000, SRAM on 0x80000000). Then UPM A is
programmed for SDRAM access. Using the temporary configuration, a
simple memory test is run that determines the size of the SDRAM
banks.
When there is more than one SDRAM bank, and the banks are of
different size, the largest is mapped first. For equal size, the first
bank (CS2#) is mapped first. The first mapping is always for address
0x00000000, with any additional banks following immediately to create
contiguous memory starting from 0.
Then, the monitor installs itself at the upper end of the SDRAM area
and allocates memory for use by malloc() and for the global Board
Info data; also, the exception vector code is copied to the low RAM
pages, and the final stack is set up.
Only after this relocation will you have a "normal" C environment;
until that you are restricted in several ways, mostly because you are
running from ROM, and because the code will have to be relocated to a
new address in RAM.
U-Boot Porting Guide:
----------------------
[Based on messages by Jerry Van Baren in the U-Boot-Users mailing
list, October 2002]
int main(int argc, char *argv[])
signal(SIGALRM, no_more_time);
alarm(PROJECT_DEADLINE - toSec (3 * WEEK));
if (available_money > available_manpower) {
Pay consultant to port U-Boot;
Download latest U-Boot source;
Subscribe to u-boot mailing list;
if (clueless)
email("Hi, I am new to U-Boot, how do I get started?");
while (learning) {
Read the README file in the top level directory;
Read http://www.denx.de/twiki/bin/view/DULG/Manual;
Read applicable doc/*.README;
/* find . -name "*.[chS]" | xargs grep -i <keyword> */
if (available_money > toLocalCurrency ($2500))
Buy a BDI3000;
else
Add a lot of aggravation and time;
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if (a similar board exists) { /* hopefully... */
cp -a board/<similar> board/<myboard>
cp include/configs/<similar>.h include/configs/<myboard>.h
} else {
Create your own board support subdirectory;
Create your own board include/configs/<myboard>.h file;
}
Edit new board/<myboard> files
Edit new include/configs/<myboard>.h
while (!accepted) {
while (!running) {
do {
Add / modify source code;
} until (compiles);
Debug;
if (clueless)
email("Hi, I am having problems...");
}
Send patch file to the U-Boot email list;
if (reasonable critiques)
Incorporate improvements from email list code review;
else
Defend code as written;
}
return 0;
}
void no_more_time (int sig)
{
hire_a_guru();
}
Coding Standards:
-----------------
All contributions to U-Boot should conform to the Linux kernel
coding style; see the file "Documentation/CodingStyle" and the script
"scripts/Lindent" in your Linux kernel source directory.
Source files originating from a different project (for example the
MTD subsystem) are generally exempt from these guidelines and are not
reformated to ease subsequent migration to newer versions of those
sources.
Please note that U-Boot is implemented in C (and to some small parts in
Assembler); no C++ is used, so please do not use C++ style comments (//)
in your code.
Please also stick to the following formatting rules:
- remove any trailing white space
- use TAB characters for indentation and vertical alignment, not spaces
- make sure NOT to use DOS '\r\n' line feeds
- do not add more than 2 consecutive empty lines to source files
- do not add trailing empty lines to source files
Submissions which do not conform to the standards may be returned
with a request to reformat the changes.
Submitting Patches:
-------------------
Since the number of patches for U-Boot is growing, we need to
establish some rules. Submissions which do not conform to these rules
may be rejected, even when they contain important and valuable stuff.
Please see http://www.denx.de/wiki/U-Boot/Patches for details.
Patches shall be sent to the u-boot mailing list <u-boot@lists.denx.de>;
see http://lists.denx.de/mailman/listinfo/u-boot
When you send a patch, please include the following information with
it:
* For bug fixes: a description of the bug and how your patch fixes
this bug. Please try to include a way of demonstrating that the
patch actually fixes something.
* For new features: a description of the feature and your
implementation.
* A CHANGELOG entry as plaintext (separate from the patch)
* For major contributions, your entry to the CREDITS file
* When you add support for a new board, don't forget to add a
maintainer e-mail address to the boards.cfg file, too.
* If your patch adds new configuration options, don't forget to
document these in the README file.
* The patch itself. If you are using git (which is *strongly*
recommended) you can easily generate the patch using the
"git format-patch". If you then use "git send-email" to send it to
the U-Boot mailing list, you will avoid most of the common problems
with some other mail clients.
If you cannot use git, use "diff -purN OLD NEW". If your version of
diff does not support these options, then get the latest version of
GNU diff.
The current directory when running this command shall be the parent
directory of the U-Boot source tree (i. e. please make sure that
your patch includes sufficient directory information for the
affected files).
We prefer patches as plain text. MIME attachments are discouraged,
and compressed attachments must not be used.
* If one logical set of modifications affects or creates several
files, all these changes shall be submitted in a SINGLE patch file.
* Changesets that contain different, unrelated modifications shall be
submitted as SEPARATE patches, one patch per changeset.
* Before sending the patch, run the MAKEALL script on your patched
source tree and make sure that no errors or warnings are reported
for any of the boards.
* Keep your modifications to the necessary minimum: A patch
containing several unrelated changes or arbitrary reformats will be
returned with a request to re-formatting / split it.
* If you modify existing code, make sure that your new code does not
add to the memory footprint of the code ;-) Small is beautiful!
When adding new features, these should compile conditionally only
(using #ifdef), and the resulting code with the new feature
disabled must not need more memory than the old code without your
modification.
* Remember that there is a size limit of 100 kB per message on the
u-boot mailing list. Bigger patches will be moderated. If they are
reasonable and not too big, they will be acknowledged. But patches
bigger than the size limit should be avoided.