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Daniel Vetter authored
This reinstates the #includes for lib/debug.h since without that the shader debugger fails to build. You need to manually enable it with ./autogen.sh --enable-shader-debugger and the fail only happens when running a clean build with $ git clean -dfx && ./autogen.sh --enable-shader-debugger && make I have no idea what breaks, but this restores the build. Reported by Ben Widawsky. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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