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drm/i915: Implement async flips for bdw
Implement async flip support for BDW. The implementation is similar to the skl+ code. And just like skl/bxt/glk bdw also needs the disable w/a, thus we need to plumb the desired state of the async flip all the way down to i9xx_plane_ctl_crtc(). According to the spec we do need to bump the surface alignment to 256KiB for this. Async flips require an X-tiled buffer so we don't have to worry about linear. Cc: Karthik B S <karthik.b.s@intel.com> Cc: Vandita Kulkarni <vandita.kulkarni@intel.com> Signed-off-by:Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-9-ville.syrjala@linux.intel.com Reviewed-by:
Karthik B S <karthik.b.s@intel.com>
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- drivers/gpu/drm/i915/display/i9xx_plane.c 51 additions, 0 deletionsdrivers/gpu/drm/i915/display/i9xx_plane.c
- drivers/gpu/drm/i915/display/intel_display.c 7 additions, 3 deletionsdrivers/gpu/drm/i915/display/intel_display.c
- drivers/gpu/drm/i915/i915_irq.c 14 additions, 11 deletionsdrivers/gpu/drm/i915/i915_irq.c
- drivers/gpu/drm/i915/i915_reg.h 1 addition, 0 deletionsdrivers/gpu/drm/i915/i915_reg.h
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