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Commit 36843ab0 authored by nfullagar@google.com's avatar nfullagar@google.com
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Make audio example up-to-date

BUG=none
TEST=none

Review URL: http://codereview.chromium.org/6135007

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@71095 0039d316-1c4b-4281-b951-d872f2087c98
parent 545a698d
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......@@ -12,7 +12,7 @@
// Separate left and right frequency to make sure we didn't swap L & R.
// Sounds pretty horrible, though...
const double frequency_l = 200;
const double frequency_l = 400;
const double frequency_r = 1000;
// This sample frequency is guaranteed to work.
......@@ -20,46 +20,59 @@ const PP_AudioSampleRate_Dev sample_frequency = PP_AUDIOSAMPLERATE_44100;
const uint32_t sample_count = 4096;
uint32_t obtained_sample_count = 0;
const double kPi = 3.141592653589;
const double kTwoPi = 2.0 * kPi;
class MyInstance : public pp::Instance {
public:
explicit MyInstance(PP_Instance instance)
: pp::Instance(instance),
audio_time_(0) {
audio_wave_l_(0.0),
audio_wave_r_(0.0) {
}
virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) {
pp::AudioConfig_Dev config;
obtained_sample_count = pp::AudioConfig_Dev::RecommendSampleFrameCount(
sample_count);
config = pp::AudioConfig_Dev(sample_frequency, obtained_sample_count);
audio_ = pp::Audio_Dev(*this, config, SineWaveCallback, this);
config = pp::AudioConfig_Dev(this, sample_frequency, obtained_sample_count);
audio_ = pp::Audio_Dev(this, config, SineWaveCallback, this);
return audio_.StartPlayback();
}
private:
static void SineWaveCallback(void* samples, size_t num_bytes, void* thiz) {
const double th_l = 2 * 3.141592653589 * frequency_l / sample_frequency;
const double th_r = 2 * 3.141592653589 * frequency_r / sample_frequency;
// Store time value to avoid clicks on buffer boundries.
size_t t = reinterpret_cast<MyInstance*>(thiz)->audio_time_;
const double delta_l = kTwoPi * frequency_l / sample_frequency;
const double delta_r = kTwoPi * frequency_r / sample_frequency;
uint16_t* buf = reinterpret_cast<uint16_t*>(samples);
// Use per channel audio wave value to avoid clicks on buffer boundries.
double wave_l = reinterpret_cast<MyInstance*>(thiz)->audio_wave_l_;
double wave_r = reinterpret_cast<MyInstance*>(thiz)->audio_wave_r_;
const int16_t max_int16 = std::numeric_limits<int16_t>::max();
int16_t* buf = reinterpret_cast<int16_t*>(samples);
for (size_t sample = 0; sample < obtained_sample_count; ++sample) {
*buf++ = static_cast<uint16_t>(sin(th_l * t)
* std::numeric_limits<uint16_t>::max());
*buf++ = static_cast<uint16_t>(sin(th_r * t++)
* std::numeric_limits<uint16_t>::max());
*buf++ = static_cast<int16_t>(sin(wave_l) * max_int16);
*buf++ = static_cast<int16_t>(sin(wave_r) * max_int16);
// Add delta, keep within -kTwoPi..kTwoPi to preserve precision.
wave_l += delta_l;
if (wave_l > kTwoPi)
wave_l -= kTwoPi * 2.0;
wave_r += delta_r;
if (wave_r > kTwoPi)
wave_r -= kTwoPi * 2.0;
}
reinterpret_cast<MyInstance*>(thiz)->audio_time_ = t;
// Store current value to use as starting point for next callback.
reinterpret_cast<MyInstance*>(thiz)->audio_wave_l_ = wave_l;
reinterpret_cast<MyInstance*>(thiz)->audio_wave_r_ = wave_r;
}
// Audio resource. Allocated in Init(), freed on destruction.
pp::Audio_Dev audio_;
// Audio buffer time. Used to make prevent sine wave skips on buffer
// boundaries.
size_t audio_time_;
// Current audio wave position, used to prevent sine wave skips
// on buffer boundaries.
double audio_wave_l_;
double audio_wave_r_;
};
class MyModule : public pp::Module {
......
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