- Aug 16, 2017
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Pekka Paalanen authored
Fixes the failure to start with fbdev-backend: weston: /home/pq/git/weston/libweston/compositor.c:4733: weston_compositor_add_pending_output: Assertion `output->disable' failed. The disable hook was completely unimplemented, and the regression was caused by e952a01c "libweston: move asserts to add_pending_output()". It used to work because Weston never tried to explicitly disable the fbdev output, but now it is hitting the assert. Fix it by tentatively implementing a disable hook. It has not been tested to work for explicit disabling, but it does solve the regression. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102208 Cc: bluescreen_avenger@verizon.net Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com> Tested-by:
n3rdopolis <bluescreen_avenger@verizon.net>
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- Aug 11, 2017
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Arnaud Vrac authored
It's been unused since the legacy (non-libinput) input backends have been removed. Signed-off-by:
Arnaud Vrac <rawoul@gmail.com> Reviewed-by:
Quentin Glidic <sardemff7+git@sardemff7.net>
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Arnaud Vrac authored
Signed-off-by:
Arnaud Vrac <rawoul@gmail.com> Reviewed-by:
Quentin Glidic <sardemff7+git@sardemff7.net>
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- Jul 27, 2017
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This is easily noticed as a leaked fd on every VC switch. Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Peter Hutterer <peter.hutterer@who-t.net> Tested-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Pekka Paalanen authored
Fix a regression with VT-switching away from Weston and then back causing drmModePageFlip() to fail with ENOSPC or EINVAL, leaving one or more outputs not updated. The regression appeared in 47224cc9: compositor-drm: Delete drm_backend_set_modes Fix it by forcing a drmModeSetCrtc() on all outputs both initially created and after VT-switch in. Cc: Daniel Stone <daniels@collabora.com> Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> v2: moved state_invalid=true from create_output_for_connector() to drm_output_enable() Reviewed-by:
Daniel Stone <daniels@collabora.com>
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We still need to close fds passed to us - or we leak quite a few fds on VC switch. Regression, originally fixed in 8f5acc2f and re-broken in commit 72dea06d but only for the logind launcher. Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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- Jul 25, 2017
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Pekka Paalanen authored
This is a simple wrapper for casting the user data of a wl_resource into a struct weston_output pointer. Using the wrapper clearly marks all the places where a wl_output protocol object is used. Replace ALL wl_output related calls to wl_resource_get_user_data() with a call to weston_output_from_resource(). v2: add type assert in weston_output_from_resource(). Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
It really is a boolean. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
It's a little awkward to try to keep the weston_output::region and weston_output::previous_damage allocate exactly only when the output is enabled. There was also a leak: weston_output_move() was calling weston_output_init_geometry() on an already allocated regions without fini in between. Fix both issues by allocating the regions in weston_output_init(), always fini/init'ing them in weston_output_init_geometry(), and fini'ing for good in weston_output_destroy(). This nicely gets rid of weston_output_enable_undo() so I do not need to try to figure out what to do with it later. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Move the wl_output global management into weston_compositor_add_output() and weston_compositor_remove_output(). If weston_output_enable() fails, there is no need to clean up the global and the clients will not see a wl_output come and go. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Move the output id management into weston_compositor_add_output() and weston_compositor_remove_output(). This is a more logical place, and works towards assimilating weston_output_enable_undo(). The output id is no longer available to the backend enable() vfuncs, but it was not used there to begin with. v2: moved assert earlier in weston_compositor_add_output() Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Enabling an already enabled output is an error, at least with the current implementation. However, disabling an output that has not been enabled is ok. Cope with the first and document the second. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
It was ambiguous what this flag meant - it did not mean whether the backend is considering this output to be enabled, because weston_output_destroy() unsets it while deliberately not calling the backend disable() vfunc. Perhaps the most clear definition is with respect to the output's assignment in the pending vs. enabled output lists. There is also a whole bunch of variables that are allocated only when enabled is true. Since the flag is related to the list membership, set and clear the flag only when manipulating the lists. Assert that weston_compositor_add_output() and weston_compositor_remove_output() are not called in a wrong state. v2: - talk about "list of enabled outputs" - clear 'enabled' in weston_compositor_remove_output() earlier Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
weston_compositor_add_pending_output() is the point through which all backends must go when creating a new output. The enable and disable vfuns are essential for anything to be done with the output, so it makes sense to check them here, rather than when actually enabling or disabling. Particularly the disable vfunc is rarely called, so this gets the check better excercised. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Only used internally in core. Needs to happen automatically when something changes, so there should no need to call it from outside. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Only used by weston_output_enable(). Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Document two more functions of the weston_output API. Exported functions marked internal are meant for backends only. Exported functions not marked internal are meant for libweston users. v2: talk about "list of enabled outputs". Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
A weston_output available to the compositor should always be either in the list of pending outputs or the list of enabled outputs. Let weston_compositor_add_output() and weston_compositor_remove_output() handle the moves between the lists. This way weston_output_enable() does not need to remove and oops-it-failed-add-it-back. weston_output_disable() does not need to manually re-add the output back to the pending list. To make everything nicely symmetric and fix any unbalancing caused by this: - weston_output_destroy() explicitly wl_list_remove()s - weston_compositor_add_pending_output() first removes then inserts, as we have the assumption that the link is always valid, even if empty. Update the documentations, too. v2: - talk about "list of enabled outputs" - keep wl_list_remove in weston_compositor_remove_output in its old place Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
To shorten lines. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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Pekka Paalanen authored
Trying to make it more readable. Things that happen in the same step are kept in the same paragraph. v2: talk about "list of enabled outputs" Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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- Jul 03, 2017
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We need to make sure the client bound dmabuf with a high enough version to receive modifier events before sending them or the client will crash. Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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We shouldn't free &modifier_invalid because it wasn't allocated with malloc() Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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Some log messages weren't terminated with a newline. Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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It looks like there are some code paths where this has been forgotten, so it likely doesn't work as is. It's probable that nobody has actually used this in a very long time, so it's not worth the maintenance burden of keeping xkbcommon vs raw keyboard code anymore. Signed-off-by:
Derek Foreman <derekf@osg.samsung.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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- Jun 12, 2017
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EGL_EXT_image_dma_buf_import_modifiers supports importing upto four dmabuf planes into an EGLImage. v2: correct PLANE3_PITCH token (Daniel Stone) Signed-off-by:
Varad Gautam <varad.gautam@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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pass over the modifier attributes to EGL. v2: ensure same modifier is passed for all planes (Daniel Stone) Signed-off-by:
Varad Gautam <varad.gautam@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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implement 'modifier' event to communicate available formats and modifiers to the client and support zwp_linux_dmabuf_v1 interface version 3. v2: handle zero modifiers case, deprecate 'format' event. Signed-off-by:
Varad Gautam <varad.gautam@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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EGL_EXT_image_dma_buf_import_modifiers allows querying the formats and modifiers supported by the platform. expose these to the compositor. v2: - change calloc args (Daniel Stone) - check for modifier support before querying formats (Daniel Stone) Signed-off-by:
Varad Gautam <varad.gautam@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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handle create_immed() dmabuf import requests and support zwp_linux_dmabuf_v1_interface version 2. v2: terminate client with INVALID_WL_BUFFER when reason for create_immed failure is unknown. [daniels: Bump wayland-protocols dependency.] Signed-off-by:
Varad Gautam <varad.gautam@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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- May 23, 2017
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Oliver Smith authored
I ran Weston on a Nexus 4 mobile phone, with a native GNU/Linux userland, and the latest Android kernel for that device from LineageOS [1]. calculate_refresh_rate() returned 1 (mHz), which gets rounded to 0 Hz later and results in nothing being drawn to the screen. This patch makes sure, that there is at least a refresh rate of 1 Hz, because it returns the default refresh rate of 60 Hz otherwise. [1]: https://github.com/LineageOS/lge-kernel-mako Signed-off-by:
Oliver Smith <ollieparanoid@bitmessage.ch> Reviewed-by:
Quentin Glidic <sardemff7+git@sardemff7.net>
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- May 19, 2017
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Derek Foreman authored
wl_surface_damage_buffer landed ages ago, but in order for GL to use it the client must bind a wl_compositor version >= 4 (the version where damage_buffer was introduced). This patch updates the bind version and allows eglSwapBuffersWithDamage to actually use the provided damage rectangles instead of performing full surface damage. Reviewed-by:
Daniel Stone <daniels@collabora.com>
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- May 02, 2017
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Daniel Stone authored
At the bottom of weston_output_finish_frame(), code exists to account for flips which have missed the repaint window, by shifting them to lock on to the next repaint window rather than repainting immediately. This code only accounted for flips which missed their target by one repaint window. If they miss by multiples of the repaint window, adjust them until the next repaint timestamp is in the future. This will only happen in fairly extreme situations, such as Weston being scheduled out for a punitively long period of time. Nevertheless, try to help recovery by still aiming for more predictable timings. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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- Apr 13, 2017
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Derek Foreman authored
commit a7cba1d4 changed the way the cursor plane is setup. Previously it was pre-emptively set disabled for the next frame, and that would be changed at next frame time if the cursor plane was to be used. It was changed to be disabled at plane assignment time. We disable the use of planes entirely by setting disable_planes to a non-zero value, which bypasses all calls to assign_planes - so if the plane was set-up in the previous frame it will retain its state post-disable. This leads to desktop zoom leaving the cursor plane in place when it sets disable_planes. This patch clears any stale cursor plane state from the redraw handler if disable_planes is set so drm_output_set_cursor() will do the right thing. Reviewed-by:
Daniel Stone <daniels@collabora.com> Reported-by:
Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
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- Apr 11, 2017
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Pekka Paalanen authored
Reorder some paragraphs to be more logically ordered. Rewrite the description of the backend-specific disable function to explain the semantics instead of the mechanics. Remove the paragraph about pending_output_list as unnecessary details. Add a big fat comment on why we call output->disable() always instead of only for actually enabled outputs. Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Armin Krezović <krezovic.armin@gmail.com>
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- Apr 10, 2017
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We make the differentiation where planes are an abstract framebuffer with a position within a CRTC/output, and sprites are special cases of planes that are neither the primary (base/framebuffer) nor cursor plane. drm_sprite, OTOH, contains nothing that's actually specific to sprites, and we end up duplicating a lot of code to deal with them, especially when we come to use an entirely plane-based interface with atomic modesetting. Rename drm_sprite to drm_plane, to reflect that it's actually generic. No functional changes. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by:
Quentin Glidic <sardemff7+git@sardemff7.net> [Pekka: dropped the removal of an unrelated comment] Signed-off-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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page_flip_pending is only be set when do a pageflip to a newly-rendered buffer; if the flag is not set, we have landed in the start_repaint_loop path where the vblank query fails, and thus we must pageflip to the same buffer. This test was not sufficient for what it was supposed to guard: releasing framebuffers back. When using client-supplied framebuffers, it is possible to reuse the same buffer multiple times, and we would send a framebuffer-release event too early. However, since we have a properly reference-counted drm_fb now, we can just drop this test, and rely on the reference counting to prevent too-early release of client framebuffers. page_flip_pending now becomes exactly what the name suggests: a flag which indicates whether or not we are expecting a pageflip event. Add asserts here to verify that we never receive a pageflip event we weren't expecting. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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vblank_pending is currently a bool, which is reset on every vblank requests (i.e. sprite pageflip). This can occur more than once per frame, so turn it into a callback, so we only fire frame-done when we've collected all the events. This fixes unexpected behaviour when multiple views per output have been promoted to DRM planes. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Previously, framebuffers were stored as fb_current and fb_pending. In this scheme, current was the last buffer that the kernel/hardware had acknowledged displaying: a framebuffer would be created, set as fb_pending, and Weston would request the kernel display it. When the kernel signals that the request was completed and the hardware had made the buffer current (i.e. page_flip_handler / vblank_handler), we would unreference the old fb_current, and promote fb_pending to fb_current. In other words, the view is 'which buffer has turned to light?'. This patch changes them to a tristate of fb_last, fb_current and fb_pending, based around the kernel's view of the current state. fb_pending is used purely as a staging area for request construction; when the kernel acknowledges a request (e.g. drmModePageFlip returns 0), the previous buffer is moved to fb_last, and this new buffer to fb_current. When the kernel signals that the request has completed and the hardware has made the buffer current, we simply unreference and clear fb_last, without touching fb_current/fb_pending. The view here is now 'which state is current in the kernel?'. As all state changes are incremental on the last state submitted to the kernel, even if the hardware has not yet been able to make it current, this simplifies state tracking: all state submissions will always be relative to fb_current, rather than the previous (fb_pending) ? fb_pending : fb_current. The use of fb_pending is strictly bounded between a repaint cycle (including a grouped set of repaints) beginning, and those repaints being flushed to the kernel. fb_current will always be valid between an output's first repaint flush, and when a disable/destroy request has been processed. For a plane, it will be valid when a repaint cycle enabling that plane has been flushed, and when a repaint cycle disabling that plane has been flushed. fb_last is only present when a repaint request for the output/plane has been submitted, but not yet completed by the hardware. This is the same set of constructs which will be used for storing plane/output state objects in future patches. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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- Apr 07, 2017
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We implement v2 so use that instead of the DRM_EVENT_CONTEXT_VERSION macro. The latter defines the version of the drmEventContext struct declared in the header [used in the current build] and can be 2, 3 or even 1000. Signed-off-by:
Emil Velikov <emil.velikov@collabora.com> Reviewed-by:
Daniel Stone <daniels@collabora.com>
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Instead of setting state members directly in the drm_output_render functions (to paint using Pixman or GL), just return a drm_fb, and let the core function place it in state. This brings damage handling in line with repaint state, so we do not clear damage if repaint fails. Signed-off-by:
Daniel Stone <daniels@collabora.com> Reviewed-by:
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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