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  • ttm_bo.c 31.18 KiB
    /* SPDX-License-Identifier: GPL-2.0 OR MIT */
    /**************************************************************************
     *
     * Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA
     * All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the
     * "Software"), to deal in the Software without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sub license, and/or sell copies of the Software, and to
     * permit persons to whom the Software is furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice (including the
     * next paragraph) shall be included in all copies or substantial portions
     * of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
     * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     * USE OR OTHER DEALINGS IN THE SOFTWARE.
     *
     **************************************************************************/
    /*
     * Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
     */
    
    #define pr_fmt(fmt) "[TTM] " fmt
    
    #include <drm/ttm/ttm_bo.h>
    #include <drm/ttm/ttm_placement.h>
    #include <drm/ttm/ttm_tt.h>
    
    #include <linux/jiffies.h>
    #include <linux/slab.h>
    #include <linux/sched.h>
    #include <linux/mm.h>
    #include <linux/file.h>
    #include <linux/module.h>
    #include <linux/atomic.h>
    #include <linux/dma-resv.h>
    
    #include "ttm_module.h"
    
    static void ttm_bo_mem_space_debug(struct ttm_buffer_object *bo,
    					struct ttm_placement *placement)
    {
    	struct drm_printer p = drm_dbg_printer(NULL, DRM_UT_CORE, TTM_PFX);
    	struct ttm_resource_manager *man;
    	int i, mem_type;
    
    	for (i = 0; i < placement->num_placement; i++) {
    		mem_type = placement->placement[i].mem_type;
    		drm_printf(&p, "  placement[%d]=0x%08X (%d)\n",
    			   i, placement->placement[i].flags, mem_type);
    		man = ttm_manager_type(bo->bdev, mem_type);
    		ttm_resource_manager_debug(man, &p);
    	}
    }
    
    /**
     * ttm_bo_move_to_lru_tail
     *
     * @bo: The buffer object.
     *
     * Move this BO to the tail of all lru lists used to lookup and reserve an
     * object. This function must be called with struct ttm_global::lru_lock
     * held, and is used to make a BO less likely to be considered for eviction.
     */
    void ttm_bo_move_to_lru_tail(struct ttm_buffer_object *bo)
    {
    	dma_resv_assert_held(bo->base.resv);
    
    	if (bo->resource)
    		ttm_resource_move_to_lru_tail(bo->resource);
    }
    EXPORT_SYMBOL(ttm_bo_move_to_lru_tail);
    
    /**
     * ttm_bo_set_bulk_move - update BOs bulk move object
     *
     * @bo: The buffer object.
     * @bulk: bulk move structure
     *
     * Update the BOs bulk move object, making sure that resources are added/removed
     * as well. A bulk move allows to move many resource on the LRU at once,
     * resulting in much less overhead of maintaining the LRU.
     * The only requirement is that the resources stay together on the LRU and are
     * never separated. This is enforces by setting the bulk_move structure on a BO.
     * ttm_lru_bulk_move_tail() should be used to move all resources to the tail of
     * their LRU list.
     */
    void ttm_bo_set_bulk_move(struct ttm_buffer_object *bo,
    			  struct ttm_lru_bulk_move *bulk)
    {
    	dma_resv_assert_held(bo->base.resv);
    
    	if (bo->bulk_move == bulk)
    		return;
    
    	spin_lock(&bo->bdev->lru_lock);
    	if (bo->resource)
    		ttm_resource_del_bulk_move(bo->resource, bo);
    	bo->bulk_move = bulk;
    	if (bo->resource)
    		ttm_resource_add_bulk_move(bo->resource, bo);
    	spin_unlock(&bo->bdev->lru_lock);
    }
    EXPORT_SYMBOL(ttm_bo_set_bulk_move);
    
    static int ttm_bo_handle_move_mem(struct ttm_buffer_object *bo,
    				  struct ttm_resource *mem, bool evict,
    				  struct ttm_operation_ctx *ctx,
    				  struct ttm_place *hop)
    {
    	struct ttm_device *bdev = bo->bdev;
    	bool old_use_tt, new_use_tt;
    	int ret;
    
    	old_use_tt = !bo->resource || ttm_manager_type(bdev, bo->resource->mem_type)->use_tt;
    	new_use_tt = ttm_manager_type(bdev, mem->mem_type)->use_tt;
    
    	ttm_bo_unmap_virtual(bo);
    
    	/*
    	 * Create and bind a ttm if required.
    	 */
    
    	if (new_use_tt) {
    		/* Zero init the new TTM structure if the old location should
    		 * have used one as well.
    		 */
    		ret = ttm_tt_create(bo, old_use_tt);
    		if (ret)
    			goto out_err;
    
    		if (mem->mem_type != TTM_PL_SYSTEM) {
    			ret = ttm_tt_populate(bo->bdev, bo->ttm, ctx);
    			if (ret)
    				goto out_err;
    		}
    	}
    
    	ret = dma_resv_reserve_fences(bo->base.resv, 1);
    	if (ret)
    		goto out_err;
    
    	ret = bdev->funcs->move(bo, evict, ctx, mem, hop);
    	if (ret) {
    		if (ret == -EMULTIHOP)
    			return ret;
    		goto out_err;
    	}
    
    	ctx->bytes_moved += bo->base.size;
    	return 0;
    
    out_err:
    	if (!old_use_tt)
    		ttm_bo_tt_destroy(bo);
    
    	return ret;
    }
    
    /*
     * Call bo::reserved.
     * Will release GPU memory type usage on destruction.
     * This is the place to put in driver specific hooks to release
     * driver private resources.
     * Will release the bo::reserved lock.
     */
    
    static void ttm_bo_cleanup_memtype_use(struct ttm_buffer_object *bo)
    {
    	if (bo->bdev->funcs->delete_mem_notify)
    		bo->bdev->funcs->delete_mem_notify(bo);
    
    	ttm_bo_tt_destroy(bo);
    	ttm_resource_free(bo, &bo->resource);
    }
    
    static int ttm_bo_individualize_resv(struct ttm_buffer_object *bo)
    {
    	int r;
    
    	if (bo->base.resv == &bo->base._resv)
    		return 0;
    
    	BUG_ON(!dma_resv_trylock(&bo->base._resv));
    
    	r = dma_resv_copy_fences(&bo->base._resv, bo->base.resv);
    	dma_resv_unlock(&bo->base._resv);
    	if (r)
    		return r;
    
    	if (bo->type != ttm_bo_type_sg) {
    		/* This works because the BO is about to be destroyed and nobody
    		 * reference it any more. The only tricky case is the trylock on
    		 * the resv object while holding the lru_lock.
    		 */
    		spin_lock(&bo->bdev->lru_lock);
    		bo->base.resv = &bo->base._resv;
    		spin_unlock(&bo->bdev->lru_lock);
    	}
    
    	return r;
    }
    
    static void ttm_bo_flush_all_fences(struct ttm_buffer_object *bo)
    {
    	struct dma_resv *resv = &bo->base._resv;
    	struct dma_resv_iter cursor;
    	struct dma_fence *fence;
    
    	dma_resv_iter_begin(&cursor, resv, DMA_RESV_USAGE_BOOKKEEP);
    	dma_resv_for_each_fence_unlocked(&cursor, fence) {
    		if (!fence->ops->signaled)
    			dma_fence_enable_sw_signaling(fence);
    	}
    	dma_resv_iter_end(&cursor);
    }
    
    /**
     * ttm_bo_cleanup_refs
     * If bo idle, remove from lru lists, and unref.
     * If not idle, block if possible.
     *
     * Must be called with lru_lock and reservation held, this function
     * will drop the lru lock and optionally the reservation lock before returning.
     *
     * @bo:                    The buffer object to clean-up
     * @interruptible:         Any sleeps should occur interruptibly.
     * @no_wait_gpu:           Never wait for gpu. Return -EBUSY instead.
     * @unlock_resv:           Unlock the reservation lock as well.
     */
    
    static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo,
    			       bool interruptible, bool no_wait_gpu,
    			       bool unlock_resv)
    {
    	struct dma_resv *resv = &bo->base._resv;
    	int ret;
    
    	if (dma_resv_test_signaled(resv, DMA_RESV_USAGE_BOOKKEEP))
    		ret = 0;
    	else
    		ret = -EBUSY;
    
    	if (ret && !no_wait_gpu) {
    		long lret;
    
    		if (unlock_resv)
    			dma_resv_unlock(bo->base.resv);
    		spin_unlock(&bo->bdev->lru_lock);
    
    		lret = dma_resv_wait_timeout(resv, DMA_RESV_USAGE_BOOKKEEP,
    					     interruptible,
    					     30 * HZ);
    
    		if (lret < 0)
    			return lret;
    		else if (lret == 0)
    			return -EBUSY;
    
    		spin_lock(&bo->bdev->lru_lock);
    		if (unlock_resv && !dma_resv_trylock(bo->base.resv)) {
    			/*
    			 * We raced, and lost, someone else holds the reservation now,
    			 * and is probably busy in ttm_bo_cleanup_memtype_use.
    			 *
    			 * Even if it's not the case, because we finished waiting any
    			 * delayed destruction would succeed, so just return success
    			 * here.
    			 */
    			spin_unlock(&bo->bdev->lru_lock);
    			return 0;
    		}
    		ret = 0;
    	}
    
    	if (ret) {
    		if (unlock_resv)
    			dma_resv_unlock(bo->base.resv);
    		spin_unlock(&bo->bdev->lru_lock);
    		return ret;
    	}
    
    	spin_unlock(&bo->bdev->lru_lock);
    	ttm_bo_cleanup_memtype_use(bo);
    
    	if (unlock_resv)
    		dma_resv_unlock(bo->base.resv);
    
    	return 0;
    }
    
    /*
     * Block for the dma_resv object to become idle, lock the buffer and clean up
     * the resource and tt object.
     */
    static void ttm_bo_delayed_delete(struct work_struct *work)
    {
    	struct ttm_buffer_object *bo;
    
    	bo = container_of(work, typeof(*bo), delayed_delete);
    
    	dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP, false,
    			      MAX_SCHEDULE_TIMEOUT);
    	dma_resv_lock(bo->base.resv, NULL);
    	ttm_bo_cleanup_memtype_use(bo);
    	dma_resv_unlock(bo->base.resv);
    	ttm_bo_put(bo);
    }
    
    static void ttm_bo_release(struct kref *kref)
    {
    	struct ttm_buffer_object *bo =
    	    container_of(kref, struct ttm_buffer_object, kref);
    	struct ttm_device *bdev = bo->bdev;
    	int ret;
    
    	WARN_ON_ONCE(bo->pin_count);
    	WARN_ON_ONCE(bo->bulk_move);
    
    	if (!bo->deleted) {
    		ret = ttm_bo_individualize_resv(bo);
    		if (ret) {
    			/* Last resort, if we fail to allocate memory for the
    			 * fences block for the BO to become idle
    			 */
    			dma_resv_wait_timeout(bo->base.resv,
    					      DMA_RESV_USAGE_BOOKKEEP, false,
    					      30 * HZ);
    		}
    
    		if (bo->bdev->funcs->release_notify)
    			bo->bdev->funcs->release_notify(bo);
    
    		drm_vma_offset_remove(bdev->vma_manager, &bo->base.vma_node);
    		ttm_mem_io_free(bdev, bo->resource);
    
    		if (!dma_resv_test_signaled(bo->base.resv,
    					    DMA_RESV_USAGE_BOOKKEEP) ||
    		    (want_init_on_free() && (bo->ttm != NULL)) ||
    		    bo->type == ttm_bo_type_sg ||
    		    !dma_resv_trylock(bo->base.resv)) {
    			/* The BO is not idle, resurrect it for delayed destroy */
    			ttm_bo_flush_all_fences(bo);
    			bo->deleted = true;
    
    			spin_lock(&bo->bdev->lru_lock);
    
    			/*
    			 * Make pinned bos immediately available to
    			 * shrinkers, now that they are queued for
    			 * destruction.
    			 *
    			 * FIXME: QXL is triggering this. Can be removed when the
    			 * driver is fixed.
    			 */
    			if (bo->pin_count) {
    				bo->pin_count = 0;
    				ttm_resource_move_to_lru_tail(bo->resource);
    			}
    
    			kref_init(&bo->kref);
    			spin_unlock(&bo->bdev->lru_lock);
    
    			INIT_WORK(&bo->delayed_delete, ttm_bo_delayed_delete);
    
    			/* Schedule the worker on the closest NUMA node. This
    			 * improves performance since system memory might be
    			 * cleared on free and that is best done on a CPU core
    			 * close to it.
    			 */
    			queue_work_node(bdev->pool.nid, bdev->wq, &bo->delayed_delete);
    			return;
    		}
    
    		ttm_bo_cleanup_memtype_use(bo);
    		dma_resv_unlock(bo->base.resv);
    	}
    
    	atomic_dec(&ttm_glob.bo_count);
    	bo->destroy(bo);
    }
    
    /**
     * ttm_bo_put
     *
     * @bo: The buffer object.
     *
     * Unreference a buffer object.
     */
    void ttm_bo_put(struct ttm_buffer_object *bo)
    {
    	kref_put(&bo->kref, ttm_bo_release);
    }
    EXPORT_SYMBOL(ttm_bo_put);
    
    static int ttm_bo_bounce_temp_buffer(struct ttm_buffer_object *bo,
    				     struct ttm_operation_ctx *ctx,
    				     struct ttm_place *hop)
    {
    	struct ttm_placement hop_placement;
    	struct ttm_resource *hop_mem;
    	int ret;
    
    	hop_placement.num_placement = 1;
    	hop_placement.placement = hop;
    
    	/* find space in the bounce domain */
    	ret = ttm_bo_mem_space(bo, &hop_placement, &hop_mem, ctx);
    	if (ret)
    		return ret;
    	/* move to the bounce domain */
    	ret = ttm_bo_handle_move_mem(bo, hop_mem, false, ctx, NULL);
    	if (ret) {
    		ttm_resource_free(bo, &hop_mem);
    		return ret;
    	}
    	return 0;
    }
    
    static int ttm_bo_evict(struct ttm_buffer_object *bo,
    			struct ttm_operation_ctx *ctx)
    {
    	struct ttm_device *bdev = bo->bdev;
    	struct ttm_resource *evict_mem;
    	struct ttm_placement placement;
    	struct ttm_place hop;
    	int ret = 0;
    
    	memset(&hop, 0, sizeof(hop));
    
    	dma_resv_assert_held(bo->base.resv);
    
    	placement.num_placement = 0;
    	bdev->funcs->evict_flags(bo, &placement);
    
    	if (!placement.num_placement) {
    		ret = ttm_bo_wait_ctx(bo, ctx);
    		if (ret)
    			return ret;
    
    		/*
    		 * Since we've already synced, this frees backing store
    		 * immediately.
    		 */
    		return ttm_bo_pipeline_gutting(bo);
    	}
    
    	ret = ttm_bo_mem_space(bo, &placement, &evict_mem, ctx);
    	if (ret) {
    		if (ret != -ERESTARTSYS) {
    			pr_err("Failed to find memory space for buffer 0x%p eviction\n",
    			       bo);
    			ttm_bo_mem_space_debug(bo, &placement);
    		}
    		goto out;
    	}
    
    	do {
    		ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop);
    		if (ret != -EMULTIHOP)
    			break;
    
    		ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop);
    	} while (!ret);
    
    	if (ret) {
    		ttm_resource_free(bo, &evict_mem);
    		if (ret != -ERESTARTSYS && ret != -EINTR)
    			pr_err("Buffer eviction failed\n");
    	}
    out:
    	return ret;
    }
    
    /**
     * ttm_bo_eviction_valuable
     *
     * @bo: The buffer object to evict
     * @place: the placement we need to make room for
     *
     * Check if it is valuable to evict the BO to make room for the given placement.
     */
    bool ttm_bo_eviction_valuable(struct ttm_buffer_object *bo,
    			      const struct ttm_place *place)
    {
    	struct ttm_resource *res = bo->resource;
    	struct ttm_device *bdev = bo->bdev;
    
    	dma_resv_assert_held(bo->base.resv);
    	if (bo->resource->mem_type == TTM_PL_SYSTEM)
    		return true;
    
    	/* Don't evict this BO if it's outside of the
    	 * requested placement range
    	 */
    	return ttm_resource_intersects(bdev, res, place, bo->base.size);
    }
    EXPORT_SYMBOL(ttm_bo_eviction_valuable);
    
    /*
     * Check the target bo is allowable to be evicted or swapout, including cases:
     *
     * a. if share same reservation object with ctx->resv, have assumption
     * reservation objects should already be locked, so not lock again and
     * return true directly when either the opreation allow_reserved_eviction
     * or the target bo already is in delayed free list;
     *
     * b. Otherwise, trylock it.
     */
    static bool ttm_bo_evict_swapout_allowable(struct ttm_buffer_object *bo,
    					   struct ttm_operation_ctx *ctx,
    					   const struct ttm_place *place,
    					   bool *locked, bool *busy)
    {
    	bool ret = false;
    
    	if (bo->pin_count) {
    		*locked = false;
    		if (busy)
    			*busy = false;
    		return false;
    	}
    
    	if (bo->base.resv == ctx->resv) {
    		dma_resv_assert_held(bo->base.resv);
    		if (ctx->allow_res_evict)
    			ret = true;
    		*locked = false;
    		if (busy)
    			*busy = false;
    	} else {
    		ret = dma_resv_trylock(bo->base.resv);
    		*locked = ret;
    		if (busy)
    			*busy = !ret;
    	}
    
    	if (ret && place && (bo->resource->mem_type != place->mem_type ||
    		!bo->bdev->funcs->eviction_valuable(bo, place))) {
    		ret = false;
    		if (*locked) {
    			dma_resv_unlock(bo->base.resv);
    			*locked = false;
    		}
    	}
    
    	return ret;
    }
    
    /**
     * ttm_mem_evict_wait_busy - wait for a busy BO to become available
     *
     * @busy_bo: BO which couldn't be locked with trylock
     * @ctx: operation context
     * @ticket: acquire ticket
     *
     * Try to lock a busy buffer object to avoid failing eviction.
     */
    static int ttm_mem_evict_wait_busy(struct ttm_buffer_object *busy_bo,
    				   struct ttm_operation_ctx *ctx,
    				   struct ww_acquire_ctx *ticket)
    {
    	int r;
    
    	if (!busy_bo || !ticket)
    		return -EBUSY;
    
    	if (ctx->interruptible)
    		r = dma_resv_lock_interruptible(busy_bo->base.resv,
    							  ticket);
    	else
    		r = dma_resv_lock(busy_bo->base.resv, ticket);
    
    	/*
    	 * TODO: It would be better to keep the BO locked until allocation is at
    	 * least tried one more time, but that would mean a much larger rework
    	 * of TTM.
    	 */
    	if (!r)
    		dma_resv_unlock(busy_bo->base.resv);
    
    	return r == -EDEADLK ? -EBUSY : r;
    }
    
    int ttm_mem_evict_first(struct ttm_device *bdev,
    			struct ttm_resource_manager *man,
    			const struct ttm_place *place,
    			struct ttm_operation_ctx *ctx,
    			struct ww_acquire_ctx *ticket)
    {
    	struct ttm_buffer_object *bo = NULL, *busy_bo = NULL;
    	struct ttm_resource_cursor cursor;
    	struct ttm_resource *res;
    	bool locked = false;
    	int ret;
    
    	spin_lock(&bdev->lru_lock);
    	ttm_resource_manager_for_each_res(man, &cursor, res) {
    		bool busy;
    
    		if (!ttm_bo_evict_swapout_allowable(res->bo, ctx, place,
    						    &locked, &busy)) {
    			if (busy && !busy_bo && ticket !=
    			    dma_resv_locking_ctx(res->bo->base.resv))
    				busy_bo = res->bo;
    			continue;
    		}
    
    		if (ttm_bo_get_unless_zero(res->bo)) {
    			bo = res->bo;
    			break;
    		}
    		if (locked)
    			dma_resv_unlock(res->bo->base.resv);
    	}
    
    	if (!bo) {
    		if (busy_bo && !ttm_bo_get_unless_zero(busy_bo))
    			busy_bo = NULL;
    		spin_unlock(&bdev->lru_lock);
    		ret = ttm_mem_evict_wait_busy(busy_bo, ctx, ticket);
    		if (busy_bo)
    			ttm_bo_put(busy_bo);
    		return ret;
    	}
    
    	if (bo->deleted) {
    		ret = ttm_bo_cleanup_refs(bo, ctx->interruptible,
    					  ctx->no_wait_gpu, locked);
    		ttm_bo_put(bo);
    		return ret;
    	}
    
    	spin_unlock(&bdev->lru_lock);
    
    	ret = ttm_bo_evict(bo, ctx);
    	if (locked)
    		ttm_bo_unreserve(bo);
    	else
    		ttm_bo_move_to_lru_tail_unlocked(bo);
    
    	ttm_bo_put(bo);
    	return ret;
    }
    
    /**
     * ttm_bo_pin - Pin the buffer object.
     * @bo: The buffer object to pin
     *
     * Make sure the buffer is not evicted any more during memory pressure.
     * @bo must be unpinned again by calling ttm_bo_unpin().
     */
    void ttm_bo_pin(struct ttm_buffer_object *bo)
    {
    	dma_resv_assert_held(bo->base.resv);
    	WARN_ON_ONCE(!kref_read(&bo->kref));
    	spin_lock(&bo->bdev->lru_lock);
    	if (bo->resource)
    		ttm_resource_del_bulk_move(bo->resource, bo);
    	++bo->pin_count;
    	spin_unlock(&bo->bdev->lru_lock);
    }
    EXPORT_SYMBOL(ttm_bo_pin);
    
    /**
     * ttm_bo_unpin - Unpin the buffer object.
     * @bo: The buffer object to unpin
     *
     * Allows the buffer object to be evicted again during memory pressure.
     */
    void ttm_bo_unpin(struct ttm_buffer_object *bo)
    {
    	dma_resv_assert_held(bo->base.resv);
    	WARN_ON_ONCE(!kref_read(&bo->kref));
    	if (WARN_ON_ONCE(!bo->pin_count))
    		return;
    
    	spin_lock(&bo->bdev->lru_lock);
    	--bo->pin_count;
    	if (bo->resource)
    		ttm_resource_add_bulk_move(bo->resource, bo);
    	spin_unlock(&bo->bdev->lru_lock);
    }
    EXPORT_SYMBOL(ttm_bo_unpin);
    
    /*
     * Add the last move fence to the BO as kernel dependency and reserve a new
     * fence slot.
     */
    static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
    				 struct ttm_resource_manager *man,
    				 bool no_wait_gpu)
    {
    	struct dma_fence *fence;
    	int ret;
    
    	spin_lock(&man->move_lock);
    	fence = dma_fence_get(man->move);
    	spin_unlock(&man->move_lock);
    
    	if (!fence)
    		return 0;
    
    	if (no_wait_gpu) {
    		ret = dma_fence_is_signaled(fence) ? 0 : -EBUSY;
    		dma_fence_put(fence);
    		return ret;
    	}
    
    	dma_resv_add_fence(bo->base.resv, fence, DMA_RESV_USAGE_KERNEL);
    
    	ret = dma_resv_reserve_fences(bo->base.resv, 1);
    	dma_fence_put(fence);
    	return ret;
    }
    
    /**
     * ttm_bo_alloc_resource - Allocate backing store for a BO
     *
     * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for
     * @placement: Proposed new placement for the buffer object
     * @ctx: if and how to sleep, lock buffers and alloc memory
     * @force_space: If we should evict buffers to force space
     * @res: The resulting struct ttm_resource.
     *
     * Allocates a resource for the buffer object pointed to by @bo, using the
     * placement flags in @placement, potentially evicting other buffer objects when
     * @force_space is true.
     * This function may sleep while waiting for resources to become available.
     * Returns:
     * -EBUSY: No space available (only if no_wait == true).
     * -ENOSPC: Could not allocate space for the buffer object, either due to
     * fragmentation or concurrent allocators.
     * -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
     */
    static int ttm_bo_alloc_resource(struct ttm_buffer_object *bo,
    				 struct ttm_placement *placement,
    				 struct ttm_operation_ctx *ctx,
    				 bool force_space,
    				 struct ttm_resource **res)
    {
    	struct ttm_device *bdev = bo->bdev;
    	struct ww_acquire_ctx *ticket;
    	int i, ret;
    
    	ticket = dma_resv_locking_ctx(bo->base.resv);
    	ret = dma_resv_reserve_fences(bo->base.resv, 1);
    	if (unlikely(ret))
    		return ret;
    
    	for (i = 0; i < placement->num_placement; ++i) {
    		const struct ttm_place *place = &placement->placement[i];
    		struct ttm_resource_manager *man;
    
    		man = ttm_manager_type(bdev, place->mem_type);
    		if (!man || !ttm_resource_manager_used(man))
    			continue;
    
    		if (place->flags & (force_space ? TTM_PL_FLAG_DESIRED :
    				    TTM_PL_FLAG_FALLBACK))
    			continue;
    
    		do {
    			ret = ttm_resource_alloc(bo, place, res);
    			if (unlikely(ret && ret != -ENOSPC))
    				return ret;
    			if (likely(!ret) || !force_space)
    				break;
    
    			ret = ttm_mem_evict_first(bdev, man, place, ctx,
    						  ticket);
    			if (unlikely(ret == -EBUSY))
    				break;
    			if (unlikely(ret))
    				return ret;
    		} while (1);
    		if (ret)
    			continue;
    
    		ret = ttm_bo_add_move_fence(bo, man, ctx->no_wait_gpu);
    		if (unlikely(ret)) {
    			ttm_resource_free(bo, res);
    			if (ret == -EBUSY)
    				continue;
    
    			return ret;
    		}
    		return 0;
    	}
    
    	return -ENOSPC;
    }
    
    /*
     * ttm_bo_mem_space - Wrapper around ttm_bo_alloc_resource
     *
     * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for
     * @placement: Proposed new placement for the buffer object
     * @res: The resulting struct ttm_resource.
     * @ctx: if and how to sleep, lock buffers and alloc memory
     *
     * Tries both idle allocation and forcefully eviction of buffers. See
     * ttm_bo_alloc_resource for details.
     */
    int ttm_bo_mem_space(struct ttm_buffer_object *bo,
    		     struct ttm_placement *placement,
    		     struct ttm_resource **res,
    		     struct ttm_operation_ctx *ctx)
    {
    	bool force_space = false;
    	int ret;
    
    	do {
    		ret = ttm_bo_alloc_resource(bo, placement, ctx,
    					    force_space, res);
    		force_space = !force_space;
    	} while (ret == -ENOSPC && force_space);
    
    	return ret;
    }
    EXPORT_SYMBOL(ttm_bo_mem_space);
    
    /**
     * ttm_bo_validate
     *
     * @bo: The buffer object.
     * @placement: Proposed placement for the buffer object.
     * @ctx: validation parameters.
     *
     * Changes placement and caching policy of the buffer object
     * according proposed placement.
     * Returns
     * -EINVAL on invalid proposed placement.
     * -ENOMEM on out-of-memory condition.
     * -EBUSY if no_wait is true and buffer busy.
     * -ERESTARTSYS if interrupted by a signal.
     */
    int ttm_bo_validate(struct ttm_buffer_object *bo,
    		    struct ttm_placement *placement,
    		    struct ttm_operation_ctx *ctx)
    {
    	struct ttm_resource *res;
    	struct ttm_place hop;
    	bool force_space;
    	int ret;
    
    	dma_resv_assert_held(bo->base.resv);
    
    	/*
    	 * Remove the backing store if no placement is given.
    	 */
    	if (!placement->num_placement)
    		return ttm_bo_pipeline_gutting(bo);
    
    	force_space = false;
    	do {
    		/* Check whether we need to move buffer. */
    		if (bo->resource &&
    		    ttm_resource_compatible(bo->resource, placement,
    					    force_space))
    			return 0;
    
    		/* Moving of pinned BOs is forbidden */
    		if (bo->pin_count)
    			return -EINVAL;
    
    		/*
    		 * Determine where to move the buffer.
    		 *
    		 * If driver determines move is going to need
    		 * an extra step then it will return -EMULTIHOP
    		 * and the buffer will be moved to the temporary
    		 * stop and the driver will be called to make
    		 * the second hop.
    		 */
    		ret = ttm_bo_alloc_resource(bo, placement, ctx, force_space,
    					    &res);
    		force_space = !force_space;
    		if (ret == -ENOSPC)
    			continue;
    		if (ret)
    			return ret;
    
    bounce:
    		ret = ttm_bo_handle_move_mem(bo, res, false, ctx, &hop);
    		if (ret == -EMULTIHOP) {
    			ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop);
    			/* try and move to final place now. */
    			if (!ret)
    				goto bounce;
    		}
    		if (ret) {
    			ttm_resource_free(bo, &res);
    			return ret;
    		}
    
    	} while (ret && force_space);
    
    	/* For backward compatibility with userspace */
    	if (ret == -ENOSPC)
    		return -ENOMEM;
    
    	/*
    	 * We might need to add a TTM.
    	 */
    	if (!bo->resource || bo->resource->mem_type == TTM_PL_SYSTEM) {
    		ret = ttm_tt_create(bo, true);
    		if (ret)
    			return ret;
    	}
    	return 0;
    }
    EXPORT_SYMBOL(ttm_bo_validate);
    
    /**
     * ttm_bo_init_reserved
     *
     * @bdev: Pointer to a ttm_device struct.
     * @bo: Pointer to a ttm_buffer_object to be initialized.
     * @type: Requested type of buffer object.
     * @placement: Initial placement for buffer object.
     * @alignment: Data alignment in pages.
     * @ctx: TTM operation context for memory allocation.
     * @sg: Scatter-gather table.
     * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one.
     * @destroy: Destroy function. Use NULL for kfree().
     *
     * This function initializes a pre-allocated struct ttm_buffer_object.
     * As this object may be part of a larger structure, this function,
     * together with the @destroy function, enables driver-specific objects
     * derived from a ttm_buffer_object.
     *
     * On successful return, the caller owns an object kref to @bo. The kref and
     * list_kref are usually set to 1, but note that in some situations, other
     * tasks may already be holding references to @bo as well.
     * Furthermore, if resv == NULL, the buffer's reservation lock will be held,
     * and it is the caller's responsibility to call ttm_bo_unreserve.
     *
     * If a failure occurs, the function will call the @destroy function. Thus,
     * after a failure, dereferencing @bo is illegal and will likely cause memory
     * corruption.
     *
     * Returns
     * -ENOMEM: Out of memory.
     * -EINVAL: Invalid placement flags.
     * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
     */
    int ttm_bo_init_reserved(struct ttm_device *bdev, struct ttm_buffer_object *bo,
    			 enum ttm_bo_type type, struct ttm_placement *placement,
    			 uint32_t alignment, struct ttm_operation_ctx *ctx,
    			 struct sg_table *sg, struct dma_resv *resv,
    			 void (*destroy) (struct ttm_buffer_object *))
    {
    	int ret;
    
    	kref_init(&bo->kref);
    	bo->bdev = bdev;
    	bo->type = type;
    	bo->page_alignment = alignment;
    	bo->destroy = destroy;
    	bo->pin_count = 0;
    	bo->sg = sg;
    	bo->bulk_move = NULL;
    	if (resv)
    		bo->base.resv = resv;
    	else
    		bo->base.resv = &bo->base._resv;
    	atomic_inc(&ttm_glob.bo_count);
    
    	/*
    	 * For ttm_bo_type_device buffers, allocate
    	 * address space from the device.
    	 */
    	if (bo->type == ttm_bo_type_device || bo->type == ttm_bo_type_sg) {
    		ret = drm_vma_offset_add(bdev->vma_manager, &bo->base.vma_node,
    					 PFN_UP(bo->base.size));
    		if (ret)
    			goto err_put;
    	}
    
    	/* passed reservation objects should already be locked,
    	 * since otherwise lockdep will be angered in radeon.
    	 */
    	if (!resv)
    		WARN_ON(!dma_resv_trylock(bo->base.resv));
    	else
    		dma_resv_assert_held(resv);
    
    	ret = ttm_bo_validate(bo, placement, ctx);
    	if (unlikely(ret))
    		goto err_unlock;
    
    	return 0;
    
    err_unlock:
    	if (!resv)
    		dma_resv_unlock(bo->base.resv);
    
    err_put:
    	ttm_bo_put(bo);
    	return ret;
    }
    EXPORT_SYMBOL(ttm_bo_init_reserved);
    
    /**
     * ttm_bo_init_validate
     *
     * @bdev: Pointer to a ttm_device struct.
     * @bo: Pointer to a ttm_buffer_object to be initialized.
     * @type: Requested type of buffer object.
     * @placement: Initial placement for buffer object.
     * @alignment: Data alignment in pages.
     * @interruptible: If needing to sleep to wait for GPU resources,
     * sleep interruptible.
     * pinned in physical memory. If this behaviour is not desired, this member
     * holds a pointer to a persistent shmem object. Typically, this would
     * point to the shmem object backing a GEM object if TTM is used to back a
     * GEM user interface.
     * @sg: Scatter-gather table.
     * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one.
     * @destroy: Destroy function. Use NULL for kfree().
     *
     * This function initializes a pre-allocated struct ttm_buffer_object.
     * As this object may be part of a larger structure, this function,
     * together with the @destroy function,
     * enables driver-specific objects derived from a ttm_buffer_object.
     *
     * On successful return, the caller owns an object kref to @bo. The kref and
     * list_kref are usually set to 1, but note that in some situations, other
     * tasks may already be holding references to @bo as well.
     *
     * If a failure occurs, the function will call the @destroy function, Thus,
     * after a failure, dereferencing @bo is illegal and will likely cause memory
     * corruption.
     *
     * Returns
     * -ENOMEM: Out of memory.
     * -EINVAL: Invalid placement flags.
     * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources.
     */
    int ttm_bo_init_validate(struct ttm_device *bdev, struct ttm_buffer_object *bo,
    			 enum ttm_bo_type type, struct ttm_placement *placement,
    			 uint32_t alignment, bool interruptible,
    			 struct sg_table *sg, struct dma_resv *resv,
    			 void (*destroy) (struct ttm_buffer_object *))
    {
    	struct ttm_operation_ctx ctx = { interruptible, false };
    	int ret;
    
    	ret = ttm_bo_init_reserved(bdev, bo, type, placement, alignment, &ctx,
    				   sg, resv, destroy);
    	if (ret)
    		return ret;
    
    	if (!resv)
    		ttm_bo_unreserve(bo);
    
    	return 0;
    }
    EXPORT_SYMBOL(ttm_bo_init_validate);
    
    /*
     * buffer object vm functions.
     */
    
    /**
     * ttm_bo_unmap_virtual
     *
     * @bo: tear down the virtual mappings for this BO
     */
    void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo)
    {
    	struct ttm_device *bdev = bo->bdev;
    
    	drm_vma_node_unmap(&bo->base.vma_node, bdev->dev_mapping);
    	ttm_mem_io_free(bdev, bo->resource);
    }
    EXPORT_SYMBOL(ttm_bo_unmap_virtual);
    
    /**
     * ttm_bo_wait_ctx - wait for buffer idle.
     *
     * @bo:  The buffer object.
     * @ctx: defines how to wait
     *
     * Waits for the buffer to be idle. Used timeout depends on the context.
     * Returns -EBUSY if wait timed outt, -ERESTARTSYS if interrupted by a signal or
     * zero on success.
     */
    int ttm_bo_wait_ctx(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx)
    {
    	long ret;
    
    	if (ctx->no_wait_gpu) {
    		if (dma_resv_test_signaled(bo->base.resv,
    					   DMA_RESV_USAGE_BOOKKEEP))
    			return 0;
    		else
    			return -EBUSY;
    	}
    
    	ret = dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP,
    				    ctx->interruptible, 15 * HZ);
    	if (unlikely(ret < 0))
    		return ret;
    	if (unlikely(ret == 0))
    		return -EBUSY;
    	return 0;
    }
    EXPORT_SYMBOL(ttm_bo_wait_ctx);
    
    int ttm_bo_swapout(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx,
    		   gfp_t gfp_flags)
    {
    	struct ttm_place place;
    	bool locked;
    	long ret;
    
    	/*
    	 * While the bo may already reside in SYSTEM placement, set
    	 * SYSTEM as new placement to cover also the move further below.
    	 * The driver may use the fact that we're moving from SYSTEM
    	 * as an indication that we're about to swap out.
    	 */
    	memset(&place, 0, sizeof(place));
    	place.mem_type = bo->resource->mem_type;
    	if (!ttm_bo_evict_swapout_allowable(bo, ctx, &place, &locked, NULL))
    		return -EBUSY;
    
    	if (!bo->ttm || !ttm_tt_is_populated(bo->ttm) ||
    	    bo->ttm->page_flags & TTM_TT_FLAG_EXTERNAL ||
    	    bo->ttm->page_flags & TTM_TT_FLAG_SWAPPED ||
    	    !ttm_bo_get_unless_zero(bo)) {
    		if (locked)
    			dma_resv_unlock(bo->base.resv);
    		return -EBUSY;
    	}
    
    	if (bo->deleted) {
    		ret = ttm_bo_cleanup_refs(bo, false, false, locked);
    		ttm_bo_put(bo);
    		return ret == -EBUSY ? -ENOSPC : ret;
    	}
    
    	/* TODO: Cleanup the locking */
    	spin_unlock(&bo->bdev->lru_lock);
    
    	/*
    	 * Move to system cached
    	 */
    	if (bo->resource->mem_type != TTM_PL_SYSTEM) {
    		struct ttm_resource *evict_mem;
    		struct ttm_place hop;
    
    		memset(&hop, 0, sizeof(hop));
    		place.mem_type = TTM_PL_SYSTEM;
    		ret = ttm_resource_alloc(bo, &place, &evict_mem);
    		if (unlikely(ret))
    			goto out;
    
    		ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop);
    		if (unlikely(ret != 0)) {
    			WARN(ret == -EMULTIHOP, "Unexpected multihop in swaput - likely driver bug.\n");
    			ttm_resource_free(bo, &evict_mem);
    			goto out;
    		}
    	}
    
    	/*
    	 * Make sure BO is idle.
    	 */
    	ret = ttm_bo_wait_ctx(bo, ctx);
    	if (unlikely(ret != 0))
    		goto out;
    
    	ttm_bo_unmap_virtual(bo);
    
    	/*
    	 * Swap out. Buffer will be swapped in again as soon as
    	 * anyone tries to access a ttm page.
    	 */
    	if (bo->bdev->funcs->swap_notify)
    		bo->bdev->funcs->swap_notify(bo);
    
    	if (ttm_tt_is_populated(bo->ttm))
    		ret = ttm_tt_swapout(bo->bdev, bo->ttm, gfp_flags);
    out:
    
    	/*
    	 * Unreserve without putting on LRU to avoid swapping out an
    	 * already swapped buffer.
    	 */
    	if (locked)
    		dma_resv_unlock(bo->base.resv);
    	ttm_bo_put(bo);
    	return ret == -EBUSY ? -ENOSPC : ret;
    }
    
    void ttm_bo_tt_destroy(struct ttm_buffer_object *bo)
    {
    	if (bo->ttm == NULL)
    		return;
    
    	ttm_tt_unpopulate(bo->bdev, bo->ttm);
    	ttm_tt_destroy(bo->bdev, bo->ttm);
    	bo->ttm = NULL;
    }