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Tom Tromey authored
This removes a use of the queue data structure (common/queue.h) from remote.c. The queue is replaced with a std::vector. A queue was not needed, as the code never de-queued items. This removes quite a bit of boilerplate code, mostly involved with marshalling arguments to be passed through the queue iterator. Tested by the buildbot. gdb/ChangeLog 2018-06-10 Tom Tromey <tom@tromey.com> * remote.c (stop_reply_p): Remove typedef. Don't declare queue. (class remote_state) <stop_reply_queue>: Now std::vector. (remote_state::~remote_state) (remote_target::stop_reply_queue_length): Update. (struct queue_iter_param, remove_child_of_pending_fork) (struct check_pending_event_prevents_wildcard_vcont_callback_data) (check_pending_event_prevents_wildcard_vcont_callback) (remove_stop_reply_for_inferior) (remove_stop_reply_of_remote_state) (remote_notif_remove_once_on_match) (stop_reply_match_ptid_and_ws) (remote_kill_child_of_pending_fork): Remove. (remote_target::remove_new_fork_children) (remote_target::check_pending_events_prevent_wildcard_vcont) (remote_target::discard_pending_stop_replies) (remote_target::discard_pending_stop_replies_in_queue) (remote_target::remote_notif_remove_queued_reply) (remote_target::queued_stop_reply) (remote_target::push_stop_reply, remote_target::peek_stop_reply) (remote_target::wait, remote_target::kill_new_fork_children) (remote_target::async): Update.
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