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Commit c0fec7f5 authored by Jordan Crouse's avatar Jordan Crouse Committed by Rob Clark
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drm/msm/gpu: Capture the GPU state on a GPU hang


Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be captured on the next hang.

Signed-off-by: default avatarJordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent 65a3c274
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